Editing Headshot BoosterGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Infobox item/ | <tabber> | ||
Default= | |||
{{Infobox item | |||
| item_name = Headshot Booster | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_headshot_booster_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|HeadShotBonusDamage}} Head Shot Bonus Damage | |||
| iscomponentof1_name = Headhunter | |||
}} | |||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Headshot Booster | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Health|Bonus Health]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_headshot_booster_desc|item_name={{#var:item_key_or_en}}}} | |||
| passive1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HeadShotBonusDamage|prefix=+|suffix=|noicon=true}} Head Shot Bonus Damage | |||
| iscomponentof1_name = Headhunter | |||
}} | |||
</tabber> | |||
'''Headshot Booster''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Items|Item]] that grants Bonus Health and causes headshots to deal bonus [[Weapon Damage]]. | |||
{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Notes == | == Notes == | ||
| Line 12: | Line 33: | ||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||