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'''Healing''' is the act of recovering a unit's current [[health]], which includes various methods such as lifesteal, health regen, and item effects. | '''Healing''' is the act of recovering a unit's current [[health]], which includes various methods such as lifesteal, health regen, and item effects. | ||
== Healing Amp == | == Healing Amp == | ||
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== Healing Reduction == | == Healing Reduction == | ||
Healing Reduction is a negative effect which reduces the effectiveness of healing on the unit it is applied to. | |||
Healing Reduction is represented as a percentage and stacks multiplicatively, meaning each additional source has diminishing returns. | |||
If a player is hit by the same source of Healing Reduction before its effect has worn off (e.g. two or more enemy players with Healbane), only the first source is applied. | |||
== Calculation == | |||
=== Calculating Healing Reduction === | |||
Multiple sources of Healing Reduction stack '''multiplicatively''': | |||
<math>\text{Total Reduction} = 1 - (1 - R_1) \times (1 - R_2) \dots</math> | |||
'''Example:''' | |||
If two sources of Healing Reduction are applied, one providing '''40%''' and another providing '''40%''': | |||
# Convert percentages to decimals: 0.40 and 0.40. | |||
# Subtract from 1: (1 - 0.40) = '''0.60''' and (1 - 0.40) = '''0.60'''. | |||
# Multiply the remainders: 0.60 × 0.60 = '''0.36'''. | |||
# Subtract from 1: 1 - 0.36 = '''0.64'''. | |||
# Total Healing Reduction is '''64%''', not 80%. | |||
=== Calculating Final Healing === | |||
Healing | <math>\text{Final Healing} = \text{Initial Healing} \times (1 - \text{Total Reduction}) \times (1 + \text{Healing Amp})</math> | ||
'''Example:''' | |||
A heal of '''200 HP''' is applied to a target with '''64%''' Total Healing Reduction. The healer has '''25%''' Healing Amp. | |||
# Apply Reduction: 200 × (1 - 0.64) = 200 × 0.36 = '''72 HP'''. | |||
# Apply Amp: 72 × (1 + 0.25) = 72 × 1.25 = '''90 HP'''. | |||
# Final Healing received is '''90 HP'''. | |||
== Sources of direct healing == | == Sources of direct healing == | ||