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Healing

From The Deadlock Wiki

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Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.

Math[edit | edit source]

The formula for healing is: healingf=healingi*(1healingred*b)*(1+healingamp)
where healingf is final healing, healingi is initial healing, healingred is healing reduction amount, b is (1 - healing reduction resistance), and healingamp is healing amp.

Healing Amp[edit | edit source]

Healing Amp, also known as Healing Effectiveness, is a stat which increases the amount of healing a hero does with their abilities and items. This affects both healing to themselves and to their allies. Healing Amp affects healing-over-time buffs, such as Healing Rite's active effect.

This stat is represented as a percentage. For example, a 25% gain would increase a heal of 100 to 125.

Healing Reduction[edit | edit source]

Health reduction is a negative effect which reduces the effectiveness of healing on the unit it is applied to.

Healing reduction is represented as a percentage and stacks multiplicatively. For example, two different sources of 40% healing reduction would result in a total reduction of 64% to incoming heals.

If a player is hit by the same source of healing reduction before its effect has worn off (e.g. two or more enemy players with Healbane), only the first source is applied.

Sources of direct healing[edit | edit source]

Heroes[edit | edit source]

List of heroes
Name Ability Healing amount Duration
Dynamo Rejuvenating Aurora 32/s health restored 5s
Ivy Watcher's Covenant 30% Replicated Healing 12s
Kelvin Frost Grenade (T2) 125 HP -

Items[edit | edit source]

List of items
Name Souls Cost Category Healing amount
Restorative Shot 500 Weapon 40 Healing From Heroes
15 Healing From NPCs
Headhunter 3,500 Weapon 8% Heal Per Headshot
Healing Rite 500 Vitality 370 Total HP Regen
Healbane 1,250 Vitality 350 Heal On Hero Kill
Healing Nova 1,750 Vitality 260 Total HP Regen
Restorative Locket 1,250 Vitality 35 Heal Per Stack
Rescue Beam 3,000 Vitality 26% Heal Amount
Siphon Bullets 6,200 Vitality 55 Max HP Steal Per Bullet

Sources of healing reduction[edit | edit source]

Heroes[edit | edit source]

List of heroes
Name Ability Healing reduction
Infernus Napalm (T3) -40% Healing Reduction
Pocket Affliction (T2) -50% Healing Reduction
Vyper Lethal Venom (T2) -60% Healing Reduction

Items[edit | edit source]

List of items
NameSoulsCostCategoryStat change
Blood Tribute3,200 Weapon-50% Healing Reduction
Toxic Bullets3,200 Weapon-30% Healing Reduction
Crippling Headshot6,400 Weapon-30% Healing Reduction
Healbane1,600 Vitality-35% Healing Reduction
Cheat Death6,400 Vitality-70% Healing Reduction
Inhibitor6,400 Vitality-30% Healing Reduction
Leech6,400 Vitality-60% Healing Reduction
Decay3,200 Spirit-35% Healing Reduction
Spirit Burn6,400 Spirit-70% Healing Reduction

See also[edit | edit source]