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The small yellow and blue bars above the health bar represent bullet [[Damage Shield|shields]] and spirit shields, respectively. | The small yellow and blue bars above the health bar represent bullet [[Damage Shield|shields]] and spirit shields, respectively. | ||
=== | === Alternate health bar === | ||
The alternate health bar is an experimental bar that can be tested by players. This bar always has the same size, and the health count is displayed as markings instead of rectangles. One marking represents 100 health, and a line represents 500 health (from left to right). | The alternate health bar is an experimental bar that can be tested by players. This bar always has the same size, and the health count is displayed as markings instead of rectangles. One marking represents 100 health, and a line represents 500 health (from left to right). | ||
This health bar also indicates when other players have ultimates ready, represented by an eye icon that fills up when the ultimate is recharged. Shields are represented by a purple bar. | |||
The | The alternate health bar can be enabled with the console command <code>citadel_unit_status_use_new true</code>. The command can be added with a <code>+</code> to the game launch options on Steam to be enabled on startup. | ||
== Sources == | == Sources == | ||
All [[Vitality|vitality items]] provide bonus health based on the player's total investment in the category. | All [[Vitality|vitality items]] provide bonus health based on the player's total investment in the category. | ||
{| class="wikitable" | |||
{{ | !Souls | ||
!Health Increases | |||
|- | |||
|{{Souls|800}} | |||
| +9% | |||
|- | |||
|{{Souls|1,600}} | |||
| +12% | |||
|- | |||
|{{Souls|2,400}} | |||
| +15% | |||
|- | |||
|{{Souls|3,200}} | |||
| +20% | |||
|- | |||
|{{Souls|4,800}} [[File:Star.png|15x15px]] | |||
| '''+38%''' | |||
|- | |||
|{{Souls|6,400}} | |||
| +42% | |||
|- | |||
|{{Souls|8,000}} | |||
| +46% | |||
|- | |||
|{{Souls|11,200}} | |||
| +50% | |||
|- | |||
|{{Souls|16,000}} | |||
| +54% | |||
|- | |||
|{{Souls|22,400}} | |||
| +64% | |||
|- | |||
|{{Souls|28,800}} | |||
| +70% | |||
|} | |||
The following items explicitly grant increased bonus health: | The following items explicitly grant increased bonus health: | ||
{{Item stat table|Bonus Health}} | {{Item stat table|Bonus Health}} | ||
* {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including | * {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including Cooldown Reduction. | ||
The following items increase or decrease base health based on percentage: | The following items increase or decrease base health based on percentage: | ||