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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Holliday}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = {{Update link|August|12|2026}}
| update = May 8, 2025
| changes =
| changes =
* {{AbilityIcon|Powder Keg}} now does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack).
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.2 to 1.05.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Powder Keg}} velocity reduced slightly.
* {{AbilityIcon|Powder Keg}} charge delay increased from 7s to 7.5s.
* {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.4 to 1.2.
* {{AbilityIcon|Powder Keg}} T3 reduced from +100 Damage to +80.
* {{AbilityIcon|Spirit Lasso}} cooldown increased from 115s to 130s. (Global ult change)
* {{AbilityIcon|Spirit Lasso}} T3 reduced from -50s Cooldown to -40s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* {{AbilityIcon|Powder Keg}} now has an alt cast behavior to place the barrel at her feet.
* {{AbilityIcon|Powder Keg}}: various improvements to launch angles, velocities, and feel of casting.
* {{AbilityIcon|Powder Keg}} now starts with 2 charges.
* {{AbilityIcon|Powder Keg}} Charge Time increased from 3.5s to 7s.
* {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.6 to 1.4.
* {{AbilityIcon|Powder Keg}} T2 changed from "+58 Damage" to "+1 Charge".
* {{AbilityIcon|Powder Keg}} T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time".
* Fixed various issues with placing {{AbilityIcon|Bounce Pad}} on elevated areas.
* {{AbilityIcon|Bounce Pad}} landing radius reduced from 12m to 9m.
* {{AbilityIcon|Bounce Pad}} T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday).
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Base bullet damage increased from 18.8 to 19.7.
* Health regen increased from 1 to 2.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Fixed {{AbilityIcon|Rising Ram}} interrupting Lasso.
* {{AbilityIcon|Spirit Lasso}} T1 increased from +68 Damage to +80.
* {{AbilityIcon|Spirit Lasso}} T3 increased from -30s Cooldown to -50s.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Various behavior and feel improvements to her gun
* {{Undocumented}}: Removed bullet gravity, increased bullet velocity from 635 m/s to 1160 m/s, increased bullet size, reduced recoil and aim stays consistent after recoil.
}}
{{Update history table/row
| update = {{Update link|March|25|2026}}
| changes =
* {{AbilityIcon|Bounce Pad}} now provides allies with air control and stomp damage.
* {{AbilityIcon|Crackshot}} T3 increased from -4s/-2s for hero/npc headshots to -6s/-3s.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{Undocumented}} Updated sound effects for Holliday's weapon.
}}
{{Update history table/row
| update = {{Update link|January|30|2026}}
| changes =
[[Street Brawl]]:
* {{AbilityIcon|Crackshot}} Spirit Scaling increased from 1.1 to 2.5.
* {{AbilityIcon|Bounce Pad}} cooldown reduced by 20s.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* {{AbilityIcon|Powder Keg}} cooldown reduced from 32s to 28s
* Fixed {{AbilityIcon|Spirit Lasso|l1=Lasso}} being removed by {{ItemIcon|Divine Barrier}}
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Base regen reduced from 2.0 to 1.0.
* Base bullet growth reduced from 1.23 to 1.04.
* Base damage reduced from 22 to 18.
* {{AbilityIcon|Bounce Pad}} damage reduced from 80 to 60.
* Fixed a bug where you could get extra speed/distance with dash jump/bounce pad timing.
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Base bullet damage reduced from 26 to 22
* Bullet damage growth increased from 1.08 to 1.23
* {{AbilityIcon|Powder Keg}} displacement duration reduced from 1s to 0.4s
* {{AbilityIcon|Powder Keg}} damage reduced from 90 to 80
* {{AbilityIcon|Powder Keg}} T2 damage reduced from 75 to 65
* {{AbilityIcon|Powder Keg}} spirit scaling increased from 1.4 to 1.6
* {{AbilityIcon|Powder Keg}} T3 charges reduced from +3 to +2
* {{AbilityIcon|Powder Keg}} T3 now also increases displacement duration by 0.4s
}}
{{Update history table/row
| update = {{Update link|May|27|2025}}
| changes =
* Fixed some issues with lag compensation and Lasso.
* {{AbilityIcon|Spirit Lasso}} cooldown increased from 100s to 105s.
* {{AbilityIcon|Spirit Lasso}} T3 improved from -30s Cooldown to -35s.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =  
* Turned off/on a handful of stray VO lines to have things be more in line with current iteration of abilities (for instance {{HeroIcon|Holliday}} no longer says "armor's not going to save you", when in fact, armor could save you).
* Turned off/on a handful of stray VO lines to have things be more in line with current iteration of abilities (for instance {{HeroIcon|Holliday}} no longer says "armor's not going to save you", when in fact, armor could save you).
* {{AbilityIcon|Powder Keg}}: Fixed being able to spawn barrels on the other side of thin walls.
* {{AbilityIcon|Powder Keg}}: Fixed being able to spawn barrels on the other side of thin walls.
* {{AbilityIcon|Bounce Pad}}: Fixed a bug where bounce pads might force you back to the ground after use.
* {{AbilityIcon|Bounce Pad}}: Fixed a bug where bounce pads might force you back to the ground after use.
* {{AbilityIcon|Spirit Lasso}}: Holliday now plays VO when she lands a hit with her lasso as opposed to when she casts her lasso (so she won't say "shoot them" if she didn't actually grab anyone).
* {{AbilityIcon|Spirit Lasso}}: Holiday now plays VO when she lands a hit with her lasso as opposed to when she casts her lasso (so she won't say "shoot them" if she didn't actually grab anyone).
* Fixed a bug causing {{HeroIcon|Holliday}}'s weapon firing sound to be too quiet with sustained firing.
* Fixed a bug causing {{HeroIcon|Holliday}}'s weapon firing sound to be too quiet with sustained firing.
* Fixed a bug causing {{HeroIcon|Holliday}}'s {{AbilityIcon|Crackshot}} ready sound to play while dead.
* Fixed a bug causing {{HeroIcon|Holliday}}'s {{AbilityIcon|Crackshot}} ready sound to play while dead.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|April|17|2025}}
| update = April 17, 2025
| changes =  
| changes =
* Base gun damage reduced from 29 to 26.
* Base gun damage reduced from 29 to 26
* Gun damage growth increased from 1.53 to 1.72.
* Gun damage growth increased from 1.53 to 1.72
* Lasso bonus bounce pad duration reduced from 1.5 to 1s.
* {{AbilityIcon|Spirit Lasso|Lasso}} bonus {{AbilityIcon|Bounce Pad|bounce pad}} duration reduced from 1.5 to 1s
* Fixed being able to Heavy Melee while casting {{AbilityIcon|Spirit Lasso|l1=Lasso}}{{sic}}.
* Fixed being able to Heavy Melee while casting {{AbilityIcon|Spirit Lasso|Lasso}}
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|April|4|2025}}
| update = April 4, 2025
| changes =  
| changes =
* {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80.
* {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80
* {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60.
* {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|March|13|2025}}
| update = March 13, 2025
| changes =  
| changes =
* {{AbilityIcon|Powder Keg}} T2 decreased from +120 to +100.
* {{AbilityIcon|Powder Keg}} T2 decreased from +120 to +100
* {{AbilityIcon|Bounce Pad}} cooldown increased from 37s to 41s.
* {{AbilityIcon|Bounce Pad}} cooldown increased from 37s to 41s
* {{AbilityIcon|Bounce Pad}} T1 is now T2.
* {{AbilityIcon|Bounce Pad}} T1 is now T2
* {{AbilityIcon|Bounce Pad}} New T1 is -10s cooldown.
* {{AbilityIcon|Bounce Pad}} New T1 is -10s cooldown
* {{AbilityIcon|Bounce Pad}} T2 is now T3. Removed T3 Stun.
* {{AbilityIcon|Bounce Pad}} T2 is now T3. Removed T3 Stun
* (Undocumented) {{AbilityIcon|Bounce Pad}} T3 Spirit Scaling reduced from 1.4 to 0.7
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|February|25|2025}}
| update = February 25, 2025
| changes =  
| changes =
* {{AbilityIcon|Bounce Pad}} damage reduced from 120 to 90.
* {{AbilityIcon|Bounce Pad}} damage reduced from 120 to 90.
* {{AbilityIcon|Bounce Pad}} T3 stun duration reduced from +1.25s to +1s.
* {{AbilityIcon|Bounce Pad}} T3 stun duration reduced from +1.25s to +1s.
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}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|February|11|2025}}
| update = February 11, 2025
| changes =  
| changes =
* {{AbilityIcon|Powder Keg}} cooldown between charges increased from 2s to 3.5s.
* {{AbilityIcon|Powder Keg}} cooldown between charges increased from 2s to 3.5s
* {{AbilityIcon|Bounce Pad}} T2 damage reduced from +100 to +80.
* {{AbilityIcon|Bounce Pad}} T2 damage reduced from +100 to +80
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|27|2025}}
| update = January 27, 2025
| changes =  
| changes =
* {{AbilityIcon|Powder Keg}} will no longer arm instantly if the player has the Bounce Pad modifier.
* {{AbilityIcon|Powder Keg}} will no longer arm instantly if the player has the Bounce Pad modifier
* {{AbilityIcon|Powder Keg}} Charge Time increased from 1s to 2s.
* {{AbilityIcon|Powder Keg}} Charge Time increased from 1s to 2s
* {{AbilityIcon|Powder Keg}} knock up time reduced by 15%.
* {{AbilityIcon|Powder Keg}} knock up time reduced by 15%
* {{AbilityIcon|Bounce Pad}} no will no longer expire after 5 seconds in the air.
* {{AbilityIcon|Bounce Pad}} no will no longer expire after 5 seconds in the air
* {{AbilityIcon|Bounce Pad}} spirit scaling reduced from 0.9 to 0.4.
* {{AbilityIcon|Bounce Pad}} spirit scaling reduced from 0.9 to 0.4
* {{AbilityIcon|Bounce Pad}} will now play a different sound on the player's first bounce when the stomp modifier is active.
* {{AbilityIcon|Bounce Pad}} will now play a different sound on the player's first bounce when the stomp modifier is active
* {{AbilityIcon|Bounce Pad}} VFX and lifetime display improved.
* {{AbilityIcon|Bounce Pad}} VFX and lifetime display improved
* {{AbilityIcon|Bounce Pad}} will now be more responsive for the player when landing and dealing damage.
* {{AbilityIcon|Bounce Pad}} will now be more responsive for the player when landing and dealing damage
* {{AbilityIcon|Spirit Lasso}} duration reduced from 2.5s to 2.25s.
* {{AbilityIcon|Spirit Lasso}} duration reduced from 2.5s to 2.25s
* {{AbilityIcon|Spirit Lasso}} duration now lasts 1.5s longer when using {{AbilityIcon|Bounce Pad}}.
* {{AbilityIcon|Spirit Lasso}} duration now lasts 1.5s longer when using Bounce Pad
* {{AbilityIcon|Spirit Lasso}} Fixed an issue where the lasso animation would get stuck on sometimes.
* {{AbilityIcon|Spirit Lasso}} Fixed an issue where the lasso animation would get stuck on sometimes
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|19|2025}}
| update = January 19, 2025
| changes =  
| changes =
* Bullet damage growth increased from 1.5 to 1.7.
* Bullet damage growth increased from 1.5 to 1.7
* {{AbilityIcon|Powder Keg}} T2 reduced from 140 to 120.
* {{AbilityIcon|Powder Keg}} T2 reduced from 140 to 120
* {{AbilityIcon|Crackshot}} now triggers on units. Uses half cooldown when triggered this way.
* {{AbilityIcon|Crackshot}} now triggers on units. Uses half cooldown when triggered this way.
* {{AbilityIcon|Crackshot}} damage reduced from 75 to 60.
* {{AbilityIcon|Crackshot}} damage reduced from 75 to 60
* {{AbilityIcon|Crackshot}} spirit scaling increased from 1 to 1.2.
* {{AbilityIcon|Crackshot}} spirit scaling increased from 1 to 1.2
* {{AbilityIcon|Crackshot}} T2 increased from 75 to 85.
* {{AbilityIcon|Crackshot}} T2 increased from 75 to 85
* {{AbilityIcon|Crackshot}} T3 now also has -2s on creeps.
* {{AbilityIcon|Crackshot}} T3 now also has -2s on creeps
* Fixed {{AbilityIcon|Crackshot}} applying {{ItemIcon|Slowing Hex}}'s anti-teleport debuff.
* Fixed {{AbilityIcon|Crackshot}} applying Slowing Hex's anti-teleport debuff
* {{AbilityIcon|Spirit Lasso}} T2 duration increased from +0.5 to +0.75.
* {{AbilityIcon|Spirit Lasso}} T2 duration increased from +0.5 to +0.75
* Fixed height on damage from {{AbilityIcon|Bounce Pad}}  sometimes causing it to not hurt heroes on your lasso.
* Fixed height on damage from {{AbilityIcon|Bounce Pad}}  sometimes causing it to not hurt heroes on your lasso
}}
{{Update history table/row
| update = {{Update link|January|17|2025}}
| changes =
* Added to the main gamemode.
* {{Undocumented}} Renamed weapon from "Occult 45" to "Doc's Orders".
* {{Undocumented}} Base health reduced from 625 to 550.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} number of charges reduced from 2 to 1.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} cooldown between charges reduced from 5s to 1s.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} damage spirit scaling reduced from 1.96 to 1.50.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} Arm Time reduced from 1s to 0.5s.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} T1 changed from +1 Charges to -10s Cooldown.
* {{Undocumented}} {{AbilityIcon|Powder Keg}} T3 changed from -9s Cooldown and no Arm Time to +3 Charges.
* {{Undocumented}} {{AbilityIcon|Crackshot}} damage reduced from 100 to 75.
* {{Undocumented}} {{AbilityIcon|Crackshot}} T2 increased from 50 to 75.
* {{Undocumented}} {{AbilityIcon|Crackshot}} T3 cooldown increased from -2s to -4s on heroes.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} cooldown reduced from 159s to 100s.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} Cast Range increased from 10m to 20m.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} no longer pauses duration for 2s upon first use of a Bounce Pad.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} damage increased to 120.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} T1 changed from +0.6s Duration to +80 Damage.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} T2 changed from -56s Cooldown to +0.5s Duration.
* {{Undocumented}} {{AbilityIcon|Spirit Lasso}} T3 changed from Lasso affects an additional target in the area to -30s Cooldown.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* Updated {{HeroIcon|Holliday}} VO: remaster pass and added some content.
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|7|2024}}
| update = January 17, 2025
| changes =
| changes =
* {{AbilityIcon|Bounce Pad}}: Updated to only allow one Stomp per Bounce Pad.
* Added to main roster
* {{AbilityIcon|Bounce Pad}}: Allies no longer receive particle effects when hitting a Bounce Pad.
* (Undocumented) {{AbilityIcon|Spirit Lasso}} changed from targeted ability to projectile
* Gun: Updated weapon kit VFX.
* (Undocumented) {{AbilityIcon|Spirit Lasso}} damage increased from 0 to 120
* {{AbilityIcon|Powder Keg}}: Reduce VFX visual obstructions when close.
* (Undocumented) {{AbilityIcon|Spirit Lasso}} cooldown reduced from 157s to 100s
* {{AbilityIcon|Crackshot}}: Reduce VFX visual obstructions for victim.
* (Undocumented) {{AbilityIcon|Spirit Lasso}} T1 changed from -56s cooldown to +80 Damage
* (Undocumented) {{AbilityIcon|Spirit Lasso}} T2 changed from +0.6s duration to +0.5s duration
* (Undocumented) {{AbilityIcon|Spirit Lasso}} T3 changed from Lasso affects an additional target in the area to -30s Cooldown
* (Undocumented) {{AbilityIcon|Spirit Lasso}} no longer pauses duration for two seconds upon first use of a Bounce Pad
* (Undocumented) {{AbilityIcon|Powder Keg}} arm time changed from 1.0s to 0.5s
* (Undocumented) {{AbilityIcon|Powder Keg}} T1 changed from +1 Charges to -10s Cooldown
* (Undocumented) {{AbilityIcon|Powder Keg}} T3 changed from -9s Cooldown and no arm time to +3 Charges
* (Undocumented) {{AbilityIcon|Crackshot}} damage reduced from 100 to 75
* (Undocumented) {{AbilityIcon|Crackshot}} T2 changed from +50 Damage to +75 Damage
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|4|2024}}
| update = November 7, 2024
| changes =  
| changes =
* {{AbilityIcon|Bounce Pad}}: Updated to only allow one Stomp per Bounce Pad.
* {{AbilityIcon|Bounce Pad}}: Updated to only allow one Stomp per Bounce Pad
* {{AbilityIcon|Bounce Pad}}: Allies no longer receieve{{sic}} particle effects when hitting a Bounce Pad.
* {{AbilityIcon|Bounce Pad}}: Allies no longer receive particle effects when hitting a Bounce Pad
* Gun: Updated weapon kit VFX
* {{AbilityIcon|Powder Keg}}: Reduce VFX visual obstructions when close
* {{AbilityIcon|Crackshot}}: Reduce VFX visual obstructions for victim
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|29|2024}}
| update = October 29, 2024
| changes =  
| changes =
* {{AbilityIcon|Bounce Pad}} now properly deals damage in an area on landing.
* {{AbilityIcon|Bounce Pad}} now properly deals damage in an area on landing
}}
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|October|24|2024}}
| update = October 24, 2024
| changes =  
| changes =
* Added {{HeroIcon|Holliday}} to [[Hero Labs]].
* Added {{HeroIcon|Holliday}} to [[Hero Labs]]
}}
}}
}}
}}


[[Category:Holliday|U]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]
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