Infernus/Sounds: Difference between revisions

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=== {{AbilityIcon|Concussive Combustion}} ===
=== {{AbilityIcon|Concussive Combustion}} ===
'''Audio plays when casting the spell'''
{| class="wikitable"
{| class="wikitable"
|
|Cast
|
|[[File:Inferno firebomb cast.mp3]]
|}
'''Audio plays when Infernus explodes'''
{| class="wikitable"
|Explosion
|[[File:Inferno firebomb explo.mp3]]
|}
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Infernus]]
[[Category:Infernus]]

Revision as of 21:47, 7 August 2025

List of sound effects for Infernus.

Weapon

Movement

Abilities

Audio plays when casting the spell

Cast

Audio loops on the projectile

Loop

If an enemy is hit, a modifier is applied to them, audio plays throughout the duration

Mod Loop

Audio plays when casting the spell

Cast

Audio loops on Infernus throughout the duration of the spell

Loop

Audio plays on the trail of scorched ground you leave behind

Mod Loop

Audio plays when the spell ends

Stop

Audio plays when afterburn activates

Proc 01
Proc 02
Proc 03
Proc 04
Proc 05

Audio loops on the enemy unit throughout the duration of afterburn

Loop

Audio plays when casting the spell

Cast

Audio plays when Infernus explodes

Explosion