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Infernus

From The Deadlock Wiki
Infernus
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Weapon:
"Incendiary Remarks"

BASE STATS

Weapon Stats
Damage Per Second: 59.4
Bullet Damage: 5.94 +0.255
Ammo:

27

Bullets per sec:

10

Reload Time:

2.49s

Bullet Velocity:

660m/s

Light Melee: 63 +2.67
Heavy Melee: 116 +4.92
Falloff Range: 20m → 58m
Vitality Stats
Health:

750 +62

Health Regen:

2

Move Speed:

6.8m/s

Stamina:

3

Information
Voice Actor: Phil Morris
Release Date: April 16, 2024
Voice Lines: Infernus/Quotes
Codenames: Inferno
Lights up enemies and watches them burn

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Infernus is a Hero in Deadlock. He is an Ixian with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a Napalm catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.

As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.

Abilities[edit | edit source]

Napalm


Cast Range 20m




Number of Charges 1

Charge Cooldown 6s

Cooldown 25s

Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.

Spirit Power#Spirit Power Scalingx0.305

50

Damage
On Hit:

4s

Debuff Duration
On Hit:

8s

Debuff Duration
Napalm Effects:

20%

Damage Taken
Ability Point 1
+1 Charges
Ability Point 2
Napalm Effect: +10% Lifesteal
Ability Point 5
Napalm Effect: +20% Damage Taken and -33% Healing

Flame Dash





Duration 3s



Cooldown 38s

Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time.

HoldForwardwhile active to dash farther.

20m/s

Max Dash Speed

Spirit Power#Spirit Power Scalingx0.744

40

Damage Per Second

4s  Trail Duration

4.5m  Trail Width

50%  Slow Resistance

Ability Point 1
On Hit: -30% Fire Rate for 6s
Ability Point 2
+40 Damage Per Second
Ability Point 5
Enable Ability Charges and -15.0s Ability Cooldown

Afterburn









Weapon hits build up a burning effect, dealing spirit damage over time.

Bullets and abilities refresh the burn duration.
Burn Effect:

Spirit Power#Spirit Power Scalingx0.558

15

Damage Per Second
Burn Effect:

3s

Burn Duration

9%  Buildup Per Bullet

14%  Buildup Per Headshot

Ability Point 1
Burn Effect: -25% Spirit Damage
Ability Point 2
+1s Burn Duration
Ability Point 5
+30 Damage Per Second
Notes

Afterburn's buildup is affected by distance falloff. For example: if you are at a distance where you would do 50% damage due to distance falloff, a body shot will build up half as much afterburn as normal.

Afterburn ticks every half-second, for half its DPS each tick.

Concussive Combustion



Radius 13m





Cooldown 127s

Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.

3s

Explosion Delay

Spirit Power#Spirit Power Scalingx0.975

160

Damage

13m  Radius

Ability Point 1
-38s Cooldown
Ability Point 2
+0.5s Stun Duration and +3m Radius
Ability Point 5
+115 Damage.
On Hero Hit: Heal for 70% of damage

Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 58m
59 Damage Per Second
Incendiary Remarks
Rapid Fire Medium Range

Update history[edit | edit source]

Main article: Update history
Update Changes

May 8, 2025

  • Catalyst: Projectile no longer slides against geometry.
  • (Undocumented) Catalyst renamed to Napalm
  • (Undocumented) Napalm T2 reduced from 12% Lifesteal to 10%

February 25, 2025

  • Flame Dash speed boost has been updated from M1 to 'W' by default.
  • Flame Dash now shows the speed boost in the active stats area.
  • Updated vo - remastering pass, no new content.
  • Concussive Combustion: reduced chances of ground trace missing ground and improved perf.

December 31, 2024

Background[edit | edit source]

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.

A FATE'S TALE

Lore[edit | edit source]

As a second generation Ixian immigrant,[1] Infernus was born and raised in New York and has never visited Ixia.[2]

He works at a bar called Jezebel's, with his boss Hank. Jezebel's is under threat of being closed by the Alchemy Bureau for code violations.[3]

Character interactions[edit | edit source]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Infernus was named Inferno in Neon Prime.
  • Infernus has the Hero ID 1, indicating that he was the first hero created for Neon Prime. He is also the default hero in tutorial videos and test maps.
  • Infernus had a tail in The Binding of Oathkeeper artwork and in one of his old models.

See also[edit | edit source]

References[edit | edit source]

  1. 2024-09-03 - Yoshi; Deadlock Discord - "at this time in the world of Deadlock there are plenty of Ixians that are born on Earth: Infernus and Grey Talon's daughter-in-law (RIP)."
  2. Infernus and Abrams conversation - Abrams: "So when's the last time you went to Ixia?" Infernus: "Never." Abrams: "You gotta be kidding me!" Infernus: "New York born and raised, baby."
  3. 3.0 3.1 The Binding of Oathkeeper - Chapter 3B
  4. Abrams' in-game voice line (killed Infernus) - "I'll make it up to you later, Fern."
  5. Wraith's in-game voice line (killed Infernus) - "I thought you wanted out of the life, Fern."
  6. Abrams' in-game voice line - "Hope I didn't kill my bartender for nothing."
  7. Haze's in-game voice line (killed Infernus) - "I thought we had a deal, Infernus."
  8. Haze's in-game voice line (killed Infernus) - "I see someone doesn't honor their deals."
  9. Haze's in-game voice line (killed Infernus) - "This is how you repay my mercy?"
  10. Wraith's in-game voice line (to Infernus) - "Feels good working together again, doesn't it?"
  11. Infernus' in-game voice line (killed Wraith) - "I see you at the game Friday, Wraith."
  12. 12.0 12.1 Infernus conversations
  13. Vyper's in-game voice line - "Infernus used to be hard, but now he's just a bitch, slinging Mary Pickfords to other bitches... Oh my god, don't tell him I said that."
  14. Infernus and Holliday conversation - Infernus: "How about when this is over, we have a chat at the bar?" Holliday: "Sounds like a plan." Infernus: "Sounds like a date."
  15. Lady Geist's in-game voice line (killed Infernus) - "Ugh. He was the only one who knew how to make a proper gin and tonic. Pity."
  16. Infernus' in-game voice line - "Don't die before you close your tab, Lash!"
  17. Infernus's in-game voice line - "Let's hurry up and summon this thing. If we're fast enough, I can catch the end of Cadence's set."
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