Infernus/Sounds: Difference between revisions

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== Movement ==
== Movement ==
'''Infernus's movement consists of 2 audios that play simultaneously, a footstep and foley sound'''
{| class="wikitable"
{| class="wikitable"
|
|Footstep 01
|
|[[File:Inferno footstep 01.mp3]]
|-
|Footstep 02
|[[File:Inferno footstep 02.mp3]]
|-
|Footstep 03
|[[File:Inferno footstep 03.mp3]]
|-
|Footstep 04
|[[File:Inferno footstep 04.mp3]]
|-
|Footstep 05
|[[File:Inferno footstep 05.mp3]]
|-
|Footstep 06
|[[File:Inferno footstep 06.mp3]]
|-
|Footstep 07
|[[File:Inferno footstep 07.mp3]]
|-
|Footstep 08
|[[File:Inferno footstep 08.mp3]]
|-
|Footstep 09
|[[File:Inferno footstep 09.mp3]]
|-
|Footstep 10
|[[File:Inferno footstep 10.mp3]]
|-
|Footstep 11
|[[File:Inferno footstep 11.mp3]]
|-
|Footstep 12
|[[File:Inferno footstep 12.mp3]]
|-
|Footstep 13
|[[File:Inferno footstep 13.mp3]]
|-
|Footstep 14
|[[File:Inferno footstep 14.mp3]]
|-
|Footstep 15
|[[File:Inferno footstep 15.mp3]]
|}
|}
{| class="wikitable"
{| class="wikitable"
|
|Foley 01
|
|[[File:Inferno foley 01.mp3]]
|-
|Foley 02
|[[File:Inferno foley 02.mp3]]
|-
|Foley 03
|[[File:Inferno foley 03.mp3]]
|-
|Foley 04
|[[File:Inferno foley 04.mp3]]
|-
|Foley 05
|[[File:Inferno foley 05.mp3]]
|-
|Foley 06
|[[File:Inferno foley 06.mp3]]
|-
|Foley 07
|[[File:Inferno foley 07.mp3]]
|-
|Foley 08
|[[File:Inferno foley 08.mp3]]
|-
|Foley 09
|[[File:Inferno foley 09.mp3]]
|-
|Foley 10
|[[File:Inferno foley 10.mp3]]
|-
|Foley 11
|[[File:Inferno foley 11.mp3]]
|-
|Foley 12
|[[File:Inferno foley 12.mp3]]
|-
|Foley 13
|[[File:Inferno foley 13.mp3]]
|-
|Foley 14
|[[File:Inferno foley 14.mp3]]
|-
|Foley 15
|[[File:Inferno foley 15.mp3]]
|}
|}



Revision as of 21:54, 7 August 2025

List of sound effects for Infernus.

Weapon

Movement

Infernus's movement consists of 2 audios that play simultaneously, a footstep and foley sound

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Foley 13
Foley 14
Foley 15

Abilities

Audio plays when casting the spell

Cast

Audio loops on the projectile

Loop

If an enemy is hit, a modifier is applied to them, audio plays throughout the duration

Mod Loop

Audio plays when casting the spell

Cast

Audio loops on Infernus throughout the duration of the spell

Loop

Audio plays on the trail of scorched ground you leave behind

Mod Loop

Audio plays when the spell ends

Stop

Audio plays when afterburn activates

Proc 01
Proc 02
Proc 03
Proc 04
Proc 05

Audio loops on the enemy unit throughout the duration of afterburn

Loop

Audio plays when casting the spell

Cast

Audio plays when Infernus explodes

Explosion