List of sound effects for Infernus.

Weapon

Movement

Infernus's movement consists of 2 audios that play simultaneously, a footstep and foley sound

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Foley 13
Foley 14
Foley 15

Abilities

Audio plays when casting the spell

Cast

Audio loops on the projectile

Loop

If an enemy is hit, a modifier is applied to them, audio plays throughout the duration

Mod Loop

Audio plays when casting the spell

Cast

Audio loops on Infernus throughout the duration of the spell

Loop

Audio plays on the trail of scorched ground you leave behind

Mod Loop

Audio plays when the spell ends

Stop

Audio plays when afterburn activates

Proc 01
Proc 02
Proc 03
Proc 04
Proc 05

Audio loops on the enemy unit throughout the duration of afterburn

Loop

Audio plays when casting the spell

Cast

Audio plays when Infernus explodes

Explosion