List of sound effects for Infernus.
Weapon
Movement
Infernus's movement consists of 2 audios that play simultaneously, a footstep and foley sound
| Footstep 01
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| Footstep 02
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| Footstep 03
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| Footstep 04
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| Footstep 05
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| Footstep 06
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| Footstep 07
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| Footstep 08
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| Footstep 09
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| Footstep 10
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| Footstep 11
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| Footstep 12
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| Footstep 13
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| Footstep 14
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| Footstep 15
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| Foley 01
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| Foley 02
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| Foley 03
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| Foley 04
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| Foley 05
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| Foley 06
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| Foley 07
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| Foley 08
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| Foley 09
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| Foley 10
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| Foley 11
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| Foley 12
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| Foley 13
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| Foley 14
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| Foley 15
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Abilities
Audio plays when casting the spell
Audio loops on the projectile
If an enemy is hit, a modifier is applied to them, audio plays throughout the duration
Audio plays when casting the spell
Audio loops on Infernus throughout the duration of the spell
Audio plays on the trail of scorched ground you leave behind
Audio plays when the spell ends
Audio plays when afterburn activates
| Proc 01
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| Proc 02
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| Proc 03
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| Proc 04
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| Proc 05
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Audio loops on the enemy unit throughout the duration of afterburn
Audio plays when casting the spell
Audio plays when Infernus explodes