Editing Infernus/Update historyGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 27, 2025 | ||
| changes = | | changes = | ||
* {{AbilityIcon| | * {{AbilityIcon|Afterburn}} headshot buildup rate improved by 10% | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = {{ | | update = May 8, 2025 | ||
| changes = | |||
* | * {{AbilityIcon|Napalm|Catalyst}}: Projectile no longer slides against geometry. | ||
* | * (Undocumented) Catalyst renamed to {{AbilityIcon|Napalm}} | ||
* (Undocumented) {{AbilityIcon|Napalm}} T2 reduced from 12% Lifesteal to 10% | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = February 25, 2025 | ||
| changes = | |||
| changes = | |||
* {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default. | * {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default. | ||
* {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area. | * {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area. | ||
| Line 141: | Line 22: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = December 31, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. | * {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. | ||
* {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. | * {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. | ||
| Line 149: | Line 30: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = December 21, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} T3 | * {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 15s to 18s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = December 6, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} | * {{AbilityIcon|Flame Dash}} Cooldown reduced from 40s to 35s. | ||
* {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. | * {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. | ||
* {{AbilityIcon|Flame Dash}} T3 now also | * {{AbilityIcon|Flame Dash}} T3 now also make the ability [[Charges|charged]] (15s charge time). | ||
* {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. | * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = November 21, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} T2 reduced from 15% Lifesteal to 12%. | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} T3 reduced from -40% Heal Degen to -33%. | ||
* {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. | * {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. | ||
* {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. | * {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. | ||
* {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. | * {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. | ||
* {{AbilityIcon|Afterburn}} buildup decay time is now 15% slower. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = November 7, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} slow reduced from 40% to 35%. | ||
* {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. | * {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 24, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. | * {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. | ||
* Reduced darkness of players affected by {{AbilityIcon|Napalm| | * Reduced darkness of players affected by {{AbilityIcon|Napalm|Catalyst}} debuff. | ||
* Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. | * Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. | ||
* Reduced visual noise of tracers and firerate increases. | * Reduced visual noise of tracers and firerate increases. | ||
| Line 187: | Line 68: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 10, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm|Catalyst}} Damage Amp reduced from 25% to 20%. | |||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amp increased from 15% to 20%. | ||
* {{AbilityIcon|Napalm| | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 26, 2024 | ||
| changes = | | changes = | ||
* {{HeroIcon|Infernus}} will no longer appear in every bot match. | * {{HeroIcon|Infernus}} will no longer appear in every bot match. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | ||
* Base health reduced from 625 to 600. | * Base health reduced from 625 to 600. | ||
| Line 206: | Line 86: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 1, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. | * {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 29, 2024 | ||
| changes = | | changes = | ||
* Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. | * Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. | ||
* {{AbilityIcon|Flame Dash}} speed is now affected by slows. | * {{AbilityIcon|Flame Dash}} speed is now affected by slows. | ||
* {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. | * {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. | ||
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. | * {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} Damage Amplification reduced from 30% to 25%. | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} T3 Damage Amplification increased from +10% to +15%. | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} T2 reduced from +20% Lifesteal to +15%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. | * Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. | ||
* Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. | * Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 1, 2024 | ||
| changes = | | changes = | ||
* Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. | * Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. | ||
* Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. | * Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. | ||
| Line 238: | Line 118: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 18, 2024 | ||
| changes = | | changes = | ||
* Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. | * Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. | ||
* Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. | * Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 11, 2024 | ||
| changes = | | changes = | ||
* Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam | * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 4, 2024 | ||
| changes = | | changes = | ||
* Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. | * Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. | ||
* {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. | * {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 27, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. | * {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. | ||
* {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. | * {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 20, 2024 | ||
| changes = | | changes = | ||
* Improved visibility of {{HeroIcon|Infernus| | * Improved visibility of {{HeroIcon|Infernus|Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion}}. | ||
* Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. | * Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 6, 2024 | ||
| changes = | | changes = | ||
* {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. | * {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. | ||
* {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. | * {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 30, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. | * {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. | ||
* {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. | * {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. | ||
| Line 282: | Line 162: | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 16, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. | * {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 10, 2024 | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. | * Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 3, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Napalm| | * {{AbilityIcon|Napalm|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. | ||
* {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. | * {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. | ||
}} | }} | ||
}} | }} | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||