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| {{HeroTabs}} | | {{HeroTabs}} |
| This page documents the full update history for {{HeroIcon|Infernus}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Concussive Combustion}} cooldown increased from 165s to 190s. (Global ult change)
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| * {{AbilityIcon|Concussive Combustion}} T2 reduced from -70s Cooldown to -65s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|11|2026}}
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| | changes =
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| * Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration.
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| * Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * Bullet size increased from 3 to 4.
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| * {{AbilityIcon|Concussive Combustion}} T3 increased from +0.75s Stun Duration to +0.9s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} DPS spirit scaling reduced from 1.0 to 0.7.
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| * {{AbilityIcon|Flame Dash}} DPS now does half damage to objective.
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| [[Street Brawl]]:
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| * {{AbilityIcon|Flame Dash}} range reduced by 15%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|25|2026}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} DPS increased from 12 to 14.
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| * {{AbilityIcon|Afterburn}} T1 DPS increased from +14 to +16.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from +85% Explosion Lifesteal to +100%.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from -65s Cooldown to -75s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|21|2026}}
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| | changes =
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| * Reload time reduced from 2.491 to 2.25.
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| * {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * {{AbilityIcon|Napalm}} damage reduced from 46 to 40.
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| * {{AbilityIcon|Napalm}} damage spirit scaling increased from 0.3 to 0.6.
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| * {{AbilityIcon|Napalm}} amplified damage taken reduced from 20% to 16%.
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| * {{AbilityIcon|Napalm}} T2 lifesteal increased from 10% to 15%.
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| * {{AbilityIcon|Flame Dash}} DPS spirit scaling increased from 0.8 to 1.0.
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| * {{AbilityIcon|Flame Dash}} T1 changed from "-25% Fire Rate" to "-12s Cooldown".
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| * {{AbilityIcon|Flame Dash}} T2 DPS reduced from +27 to +20.
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| * {{AbilityIcon|Flame Dash}} T2 DPS now also increases trail duration by 1s.
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| * {{AbilityIcon|Flame Dash}} T3 no longer reduces cooldown by 15s.
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| * {{AbilityIcon|Flame Dash}} T3 now also grants +1 Charge.
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| * {{AbilityIcon|Flame Dash}} T3 time between charges reduced from 20s to 14s.
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| * Melee can now buildup afterburn (20% for light melee, 35% for heavy).
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| * {{AbilityIcon|Afterburn}} T1 changed from "-20% Spirit Damage" to "+14 DPS".
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| * {{AbilityIcon|Afterburn}} T2 changed from +1s Burn Duration to -35% Spirit Damage.
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| * {{AbilityIcon|Afterburn}} T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base).
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| * {{AbilityIcon|Concussive Combustion}} cast now causes camera to move back a bit.
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| * {{AbilityIcon|Concussive Combustion}} delay increased from 3s to 3.25s.
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| * {{AbilityIcon|Concussive Combustion}} radius reduced from 13m to 12m.
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| * {{AbilityIcon|Concussive Combustion}} cooldown increased from 140s to 165s.
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| * {{AbilityIcon|Concussive Combustion}} damage reduced from 150 to 125.
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| * {{AbilityIcon|Concussive Combustion}} T1 changed from "-35s Cooldown" to "+100 Damage".
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| * {{AbilityIcon|Concussive Combustion}} T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal".
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| * {{AbilityIcon|Concussive Combustion}} T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius".
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| * {{Undocumented}} Updated sound effects for {{AbilityIcon|Napalm}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|22|2026}}
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| | changes =
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| * {{Undocumented}} Updated VO pass
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|3|2025}}
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| | changes =
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| * Base bullet damage reduced from 6.2 to 5.5
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| * Bullet falloff range from 20-58 to 18-55
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| * {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} buildup is now 10% slower on body shots.
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| * {{AbilityIcon|Napalm}} T3 damage amp reduced from +20% to +17%.
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|October|24|2025}} | | | update = {{Update link|October|24|2025}} |
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| * {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30. | | * {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30. |
| * {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35. | | * {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35. |
| }}
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| {{Update history table/row
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| | update = {{Update link|August|27|2025}}
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| | changes =
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| * {{Undocumented}} Updated VO pass
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| }} | | }} |
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| [[Category:Infernus|U]] | | [[Category:Infernus]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |