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{{HeroTabs}}
{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Infernus}}.
{{Update history table
{{Update history table
| contents =
| contents =  
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
* {{AbilityIcon|Concussive Combustion}} cooldown increased from 165s to 190s. (Global ult change)
* {{AbilityIcon|Concussive Combustion}} T2 reduced from -70s Cooldown to -65s. (Global ult change)
}}
{{Update history table/row
| update = {{Update link|June|11|2026}}
| changes =
* Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration.
* Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* Bullet size increased from 3 to 4.
* {{AbilityIcon|Concussive Combustion}} T3 increased from +0.75s Stun Duration to +0.9s.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* {{AbilityIcon|Flame Dash}} DPS spirit scaling reduced from 1.0 to 0.7.
* {{AbilityIcon|Flame Dash}} DPS now does half damage to objective.
[[Street Brawl]]:
* {{AbilityIcon|Flame Dash}} range reduced by 15%.
}}
{{Update history table/row
| update = {{Update link|March|25|2026}}
| changes =
* {{AbilityIcon|Afterburn}} DPS increased from 12 to 14.
* {{AbilityIcon|Afterburn}} T1 DPS increased from +14 to +16.
* {{AbilityIcon|Concussive Combustion}} T2 increased from +85% Explosion Lifesteal to +100%.
* {{AbilityIcon|Concussive Combustion}} T2 increased from -65s Cooldown to -75s.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Reload time reduced from 2.491 to 2.25.
* {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base.
* {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85%.
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Napalm}} damage reduced from 46 to 40.
* {{AbilityIcon|Napalm}} damage spirit scaling increased from 0.3 to 0.6.
* {{AbilityIcon|Napalm}} amplified damage taken reduced from 20% to 16%.
* {{AbilityIcon|Napalm}} T2 lifesteal increased from 10% to 15%.
* {{AbilityIcon|Flame Dash}} DPS spirit scaling increased from 0.8 to 1.0.
* {{AbilityIcon|Flame Dash}} T1 changed from "-25% Fire Rate" to "-12s Cooldown".
* {{AbilityIcon|Flame Dash}} T2 DPS reduced from +27 to +20.
* {{AbilityIcon|Flame Dash}} T2 DPS now also increases trail duration by 1s.
* {{AbilityIcon|Flame Dash}} T3 no longer reduces cooldown by 15s.
* {{AbilityIcon|Flame Dash}} T3 now also grants +1 Charge.
* {{AbilityIcon|Flame Dash}} T3 time between charges reduced from 20s to 14s.
* Melee can now buildup afterburn (20% for light melee, 35% for heavy).
* {{AbilityIcon|Afterburn}} T1 changed from "-20% Spirit Damage" to "+14 DPS".
* {{AbilityIcon|Afterburn}} T2 changed from +1s Burn Duration to -35% Spirit Damage.
* {{AbilityIcon|Afterburn}} T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base).
* {{AbilityIcon|Concussive Combustion}} cast now causes camera to move back a bit.
* {{AbilityIcon|Concussive Combustion}} delay increased from 3s to 3.25s.
* {{AbilityIcon|Concussive Combustion}} radius reduced from 13m to 12m.
* {{AbilityIcon|Concussive Combustion}} cooldown increased from 140s to 165s.
* {{AbilityIcon|Concussive Combustion}} damage reduced from 150 to 125.
* {{AbilityIcon|Concussive Combustion}} T1 changed from "-35s Cooldown" to "+100 Damage".
* {{AbilityIcon|Concussive Combustion}} T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal".
* {{AbilityIcon|Concussive Combustion}} T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius".
* {{Undocumented}} Updated sound effects for {{AbilityIcon|Napalm}}.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|3|2025}}
| changes =
* Base bullet damage reduced from 6.2 to 5.5
* Bullet falloff range from 20-58 to 18-55
* {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|November|21|2025}}
| update = {{Update link|November|21|2025}}
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* {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30.
* {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30.
* {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35.
* {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35.
}}
{{Update history table/row
| update = {{Update link|August|27|2025}}
| changes =
* {{Undocumented}} Updated VO pass
}}
}}
{{Update history table/row
{{Update history table/row
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}}
}}


[[Category:Infernus|U]]
[[Category:Infernus]]
[[Category:Hero changelogs]]
[[Category:Hero changelogs]]
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