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| {{HeroTabs}}
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| This page documents the full update history for {{HeroIcon|Infernus}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|30|2026}} | | | update = September 26, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Concussive Combustion}} cooldown increased from 165s to 190s. (Global ult change) | | *{{HeroIcon|Infernus}} will no longer appear in every bot match. |
| * {{AbilityIcon|Concussive Combustion}} T2 reduced from -70s Cooldown to -65s. (Global ult change)
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|11|2026}} | | | update = September 12, 2024 |
| | changes =
| | | changes = |
| * Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration.
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| * Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items while the ability is on cooldown.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * Bullet size increased from 3 to 4.
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| * {{AbilityIcon|Concussive Combustion}} T3 increased from +0.75s Stun Duration to +0.9s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} DPS spirit scaling reduced from 1.0 to 0.7.
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| * {{AbilityIcon|Flame Dash}} DPS now does half damage to objective.
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| [[Street Brawl]]:
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| * {{AbilityIcon|Flame Dash}} range reduced by 15%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|25|2026}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} DPS increased from 12 to 14.
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| * {{AbilityIcon|Afterburn}} T1 DPS increased from +14 to +16.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from +85% Explosion Lifesteal to +100%.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from -65s Cooldown to -75s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|21|2026}}
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| | changes =
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| * Reload time reduced from 2.491 to 2.25.
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| * {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base.
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| * {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * {{AbilityIcon|Napalm}} damage reduced from 46 to 40.
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| * {{AbilityIcon|Napalm}} damage spirit scaling increased from 0.3 to 0.6.
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| * {{AbilityIcon|Napalm}} amplified damage taken reduced from 20% to 16%.
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| * {{AbilityIcon|Napalm}} T2 lifesteal increased from 10% to 15%.
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| * {{AbilityIcon|Flame Dash}} DPS spirit scaling increased from 0.8 to 1.0.
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| * {{AbilityIcon|Flame Dash}} T1 changed from "-25% Fire Rate" to "-12s Cooldown".
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| * {{AbilityIcon|Flame Dash}} T2 DPS reduced from +27 to +20.
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| * {{AbilityIcon|Flame Dash}} T2 DPS now also increases trail duration by 1s.
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| * {{AbilityIcon|Flame Dash}} T3 no longer reduces cooldown by 15s.
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| * {{AbilityIcon|Flame Dash}} T3 now also grants +1 Charge.
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| * {{AbilityIcon|Flame Dash}} T3 time between charges reduced from 20s to 14s.
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| * Melee can now buildup afterburn (20% for light melee, 35% for heavy).
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| * {{AbilityIcon|Afterburn}} T1 changed from "-20% Spirit Damage" to "+14 DPS".
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| * {{AbilityIcon|Afterburn}} T2 changed from +1s Burn Duration to -35% Spirit Damage.
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| * {{AbilityIcon|Afterburn}} T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base).
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| * {{AbilityIcon|Concussive Combustion}} cast now causes camera to move back a bit.
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| * {{AbilityIcon|Concussive Combustion}} delay increased from 3s to 3.25s.
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| * {{AbilityIcon|Concussive Combustion}} radius reduced from 13m to 12m.
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| * {{AbilityIcon|Concussive Combustion}} cooldown increased from 140s to 165s.
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| * {{AbilityIcon|Concussive Combustion}} damage reduced from 150 to 125.
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| * {{AbilityIcon|Concussive Combustion}} T1 changed from "-35s Cooldown" to "+100 Damage".
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| * {{AbilityIcon|Concussive Combustion}} T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal".
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| * {{AbilityIcon|Concussive Combustion}} T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius".
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| * {{Undocumented}} Updated sound effects for {{AbilityIcon|Napalm}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|22|2026}}
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| | changes =
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| * {{Undocumented}} Updated VO pass
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|3|2025}}
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| | changes =
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| * Base bullet damage reduced from 6.2 to 5.5
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| * Bullet falloff range from 20-58 to 18-55
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| * {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2025}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} buildup is now 10% slower on body shots.
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| * {{AbilityIcon|Napalm}} T3 damage amp reduced from +20% to +17%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|24|2025}}
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| | changes =
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| * Bullet damage growth per boon reduced from 0.12 to 0.08.
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| * {{AbilityIcon|Flame Dash}} T2 reduced from +35 to +30.
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| * {{AbilityIcon|Afterburn}} T1 reduced from -25% Spirit Damage to -20%.
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| * {{AbilityIcon|Afterburn}} T3 reduced from +28 DPS to +26.
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|4|2025}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} DPS reduced from 33 to 30.
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| * {{AbilityIcon|Flame Dash}} T2 reduced from +37 DPS to +35.
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| }}
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| {{Update history table/row
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| | update = {{Update link|August|27|2025}}
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| | changes =
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| * {{Undocumented}} Updated VO pass
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|4|2025}}
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| | changes =
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| * Bullet damage growth per boon reduced from 0.16 to 0.12.
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| * {{AbilityIcon|Afterburn}} DPS reduced by 13% (still affected by the global base reductions as well, so the total amount is larger than this. This applies to all other patch note lines that reduces damage as well).
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| * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.56 to 0.66.
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| * {{AbilityIcon|Flame Dash}} T2 DPS reduced by 10%.
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| * {{AbilityIcon|Flame Dash}} spirit power scaling increased from 0.7 to 0.8.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|27|2025}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} headshot buildup rate improved by 10%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|8|2025}}
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| | changes =
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| * {{AbilityIcon|Napalm|l1=Catalyst}}: Projectile no longer slides against geometry.
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| * {{Undocumented}} Catalyst renamed to {{AbilityIcon|Napalm}}.
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| * {{Undocumented}} {{AbilityIcon|Napalm}} T2 reduced from 12% Lifesteal to 10%.
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| * {{Undocumented}} {{AbilityIcon|Concussive Combustion}} T3 reduced from 85% to 70%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|February|25|2025}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} speed boost has been updated from M1 to 'W' by default.
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| * {{AbilityIcon|Flame Dash}} now shows the speed boost in the active stats area.
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| * Updated vo - remastering pass, no new content.
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| * {{AbilityIcon|Concussive Combustion}}: reduced chances of ground trace missing ground and improved perf.
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|31|2024}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s.
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| * {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8.
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| * {{AbilityIcon|Flame Dash}} T2 reduced from +45 to +40.
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| * {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 18s to 20s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|21|2024}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} T3 changed Charge Time increased from 15s to 18s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|December|6|2024}}
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| | changes =
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| * {{AbilityIcon|Flame Dash}} cooldown reduced from 40s to 35s.
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| * {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s.
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| * {{AbilityIcon|Flame Dash}} T3 now also makes the ability charged (15s charge time).
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| * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|21|2024}}
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| | changes =
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| * {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from 15% Lifesteal to 12%.
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| * {{AbilityIcon|Napalm|l1=Catalyst}} T3 reduced from -40% Heal Degen to -33%.
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| * {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%.
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| * {{AbilityIcon|Afterburn}} buildup decay time is now 15% slower.
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| * {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m.
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| * {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m.
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| }}
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| {{Update history table/row
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| | update = {{Update link|November|7|2024}}
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| | changes =
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| * {{AbilityIcon|Napalm|l1=Catalyst}} slow reduced from 40% to 35%.
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| * {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|24|2024}}
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| | changes =
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| * {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise.
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| * Reduced darkness of players affected by {{AbilityIcon|Napalm|l1=Catalyst}} debuff.
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| * Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects.
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| * Reduced visual noise of tracers and firerate increases.
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| * {{AbilityIcon|Afterburn}} T1 reduced from 30% to 25%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|October|10|2024}}
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| | changes =
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| * Updated {{HeroIcon|Infernus}} weapon fire audio.
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| * {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amp reduced from 25% to 20%.
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| * {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amp increased from 15% to 20%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|26|2024}}
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| | changes =
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| * {{HeroIcon|Infernus}} will no longer appear in every bot match.
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|12|2024}}
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| | changes = | |
| * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. | | * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. |
| * Base health reduced from 625 to 600. | | * Base health reduced from 625 to 600. |
| * {{AbilityIcon|Flame Dash}} slow resistance increased from 30% to 50%. | | * {{AbilityIcon|Flame Dash|Infernus}} slow resistance increased from 30% to 50%. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|September|1|2024}} | | | update = September 1, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. | | * {{AbilityIcon|Flame Dash|Infernus}} now has 30% Slow Resistance. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|29|2024}} | | | update = August 29, 2024 |
| | changes = | | | changes = |
| * Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. | | * Reduced vertical reach on {{AbilityIcon|Flame Dash|Infernus}} dps. |
| * {{AbilityIcon|Flame Dash}} speed is now affected by slows. | | * {{AbilityIcon|Flame Dash|Infernus}} speed is now affected by slows. |
| * {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. | | * {{AbilityIcon|Flame Dash|Infernus}} trail now gets wider with Ability Range bonus. |
| * {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. | | * {{AbilityIcon|Flame Dash|Infernus}} T1 duration reduced from 7s to 6s. |
| * {{AbilityIcon|Napalm|l1=Catalyst}} Damage Amplification reduced from 30% to 25%. | | * {{AbilityIcon|Catalyst|Infernus}} Damage Amplification reduced from 30% to 25%. |
| * {{AbilityIcon|Napalm|l1=Catalyst}} T3 Damage Amplification increased from +10% to +15%. | | * {{AbilityIcon|Catalyst|Infernus}} T3 Damage Amplification increased from +10% to +15%. |
| * {{AbilityIcon|Napalm|l1=Catalyst}} T2 reduced from +20% Lifesteal to +15%. | | * {{AbilityIcon|Catalyst|Infernus}} T2 reduced from +20% Lifesteal to +15%. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|15|2024}} | | | update = August 15, 2024 |
| | changes = | | | changes = |
| * Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. | | * Holding M1 down while {{AbilityIcon|Flame Dash|Infernus}} ends will now cause you to fire your gun instead of requiring you to let go and press again. |
| * Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. | | * Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|August|1|2024}} | | | update = August 1, 2024 |
| | changes = | | | changes = |
| * Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. | | * Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. |
| * Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. | | * Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash|Infernus}}. |
| * {{AbilityIcon|Afterburn}} T1 and T2 Swapped. | | * {{AbilityIcon|Afterburn|Infernus}} T1 and T2 Swapped. |
| * {{AbilityIcon|Afterburn}} base DPS reduced from 18 to 15. | | * {{AbilityIcon|Afterburn|Infernus}} base DPS reduced from 18 to 15. |
| * {{AbilityIcon|Afterburn}} T3 DPS reduced from 33 to 30. | | * {{AbilityIcon|Afterburn|Infernus}} T3 DPS reduced from 33 to 30. |
| * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.4 to 0.5. | | * {{AbilityIcon|Afterburn|Infernus}} spirit scaling increased from 0.4 to 0.5. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|18|2024}} | | | update = July 18, 2024 |
| | changes = | | | changes = |
| * Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. | | * Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash|Infernus}} pose. |
| * Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. | | * Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash|Infernus}}. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|11|2024}} | | | update = July 11, 2024 |
| | changes = | | | changes = |
| * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam|l1=Hyperbeam}}{{sic}} T3, {{AbilityIcon|Siphon Life|l1=Siphon}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). | | * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam|Bebop|Hyperbeam}}{{sic}} T3, {{AbilityIcon|Siphon Life|Abrams|Siphon}}{{sic}}, {{AbilityIcon|Scorn|Mo & Krill}}, {{AbilityIcon|Life Drain|Lady Geist}}, {{AbilityIcon|Flog|Lash}} and {{AbilityIcon|Concussive Combustion|Infernus}} T3). |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|July|4|2024}} | | | update = July 4, 2024 |
| | changes = | | | changes = |
| * Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. | | * Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn|Infernus}} procs. |
| * {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. | | * {{AbilityIcon|Flame Dash|Infernus}} dps linger duration increased from 0.4s to 1s. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|27|2024}} | | | update = June 27, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. | | * {{AbilityIcon|Afterburn|Infernus}} base dps reduced from 20 to 18. |
| * {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. | | * {{AbilityIcon|Afterburn|Infernus}} T3 reduced from +35 to +33. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|20|2024}} | | | update = June 20, 2024 |
| | changes = | | | changes = |
| * Improved visibility of {{HeroIcon|Infernus|l1=Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion}}. | | * Improved visibility of {{HeroIcon|Infernus|Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion|Infernus}}. |
| * Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. | | * Fixed {{AbilityIcon|Flame Dash|Infernus}} duration not being affected by duration extender. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|June|6|2024}} | | | update = June 6, 2024 |
| | changes = | | | changes = |
| * {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. | | * {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn|Infernus}} now shows portraits of enemies that are burning for the full duration. |
| * {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. | | * {{AbilityIcon|Flame Dash|Infernus}} cooldown increased from 30s to 38s. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|30|2024}} | | | update = May 30, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. | | * {{AbilityIcon|Afterburn|Infernus}} T3 reduced from +40 dps to +35. |
| * {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. | | * {{AbilityIcon|Flame Dash|Infernus}} T1 duration reduced from 8s to 7s. |
| * {{AbilityIcon|Flame Dash}} T1 Fire Rate slow increased from +30% to +35%. | | * {{AbilityIcon|Flame Dash|Infernus}} T1 Fire Rate slow increased from +30% to +35%. |
| * {{AbilityIcon|Flame Dash}} T2 increased from +40 DPS to +45. | | * {{AbilityIcon|Flame Dash|Infernus}} T2 increased from +40 DPS to +45. |
| * {{AbilityIcon|Flame Dash}} T3 increased from -15s to -20s. | | * {{AbilityIcon|Flame Dash|Infernus}} T3 increased from -15s to -20s. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|16|2024}} | | | update = May 16, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. | | * {{AbilityIcon|Afterburn|Infernus}} T2 now reduces enemy Spirit damage by 30%. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|10|2024}} | | | update = May 10, 2024 |
| | changes = | | | changes = |
| * Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. | | * Fixed {{AbilityIcon|Afterburn|Infernus}} refreshing from item damage. |
| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|3|2024}} | | | update = May 3, 2024 |
| | changes = | | | changes = |
| * {{AbilityIcon|Napalm|l1=Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. | | * {{AbilityIcon|Catalyst|Infernus}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. |
| * {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. | | * {{AbilityIcon|Concussive Combustion|Infernus}} damage increased from 130 to 160. |
| }} | | }} |
| }} | | }} |
| | | [[Category:Heroes]] |
| [[Category:Infernus|U]] | | [[Category:Updates]] |
| [[Category:Hero changelogs]] | |