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updated cost for new patch (1,250 -> 1,600), updated description for new patch (tier 3 -> tier 2) |
Updated stats |
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| Line 9: | Line 9: | ||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| has_iscomponentof2 = | | has_iscomponentof2 = | ||
| item_stat1 = + | | item_stat1 = +20% Max [[Ammo]] | ||
| souls = 1,600 | | souls = 1,600 | ||
| passive1_description = Increases '''Weapon Damage''' as you continuously fire your weapon. | | passive1_description = Increases '''Weapon Damage''' as you continuously fire your weapon. | ||
| passive1_stat1 = | | passive1_stat1 = 40% Max Weapon Damage (Conditional) | ||
| passive1_stat2 = | | passive1_stat2 = 3s Time for Max Damage | ||
| ability_type = Passive | | ability_type = Passive | ||
}} | }} | ||
'''Intensifying Magazine''' is a Tier 2 Weapon [[Item]] that grants increased [[Ammo | '''Intensifying Magazine''' is a Tier 2 Weapon [[Item]] that grants increased [[Ammo]]. Its passive causes the user's weapon damage to gradually increase as they fire their weapon, up to a maximum. | ||
It can be purchased from the [[Shop]] for {{Souls|1,600}}. | It can be purchased from the [[Shop]] for {{Souls|1,600}}. | ||
== Mechanics == | == Mechanics == | ||
Intensifying Magazine ramps up the bonus weapon damage from 0% to | Intensifying Magazine ramps up the bonus weapon damage from 0% to 40% while the player holds down the Fire button and their weapon is in a firing state. Some abilities will still flag the hero as "firing" while the character isn't actually firing, but if the user continues to hold down their Fire button then they will continue charging up their bonus weapon damage. This can be used to charge up the bonus damage before a fight or maintain the bonus damage for longer. | ||
=== Abilities that continue to allow building Intensifying Magazine damage during casting despite not shooting === | === Abilities that continue to allow building Intensifying Magazine damage during casting despite not shooting === | ||