Items: Difference between revisions

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Investment bonuses: consistency
 
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'''Items''' are in-game equipment that provide [[heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]].
{{Quotation|[[The Archmother]]'s herald|Only you know what will aid you the most.
}}


Items are split into four tiers based on their price. All items within a tier have the same price, except for parent items, which have the price of their [[Components|component]] added to them. Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
'''Items''' are in-game equipment that provide [[Heroes]] with bonus stats and special abilities.
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]


== Overview ==
There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[The Cursed Apple|map]], as well as '''{{Items count|Street Brawl}}''' additional "Legendary" items available only in [[Street Brawl]]. Items in Street Brawl also have a chance to be "Enhanced," increasing their power (Enhanced stats can be found in each item's page).
Heroes start a standard match with nine item slots in their inventory, which can hold an item of any type or cost. Additionally, there are three [[Extra Slots]] that unlock after destroying enemy [[Walker]]s.
Items are split into four tiers based on their price; all items within a tier have the same price. Some Tier 2+ items have a "component item" from a previous tier, and the component item will be consumed ("upgraded") to provide a discount to the new purchased item equal to the component's cost.
Example: {{ItemIcon|Extra Spirit}} is a Tier 1 item (Cost: {{Souls|800}}) that is a component for both {{ItemIcon|Improved Spirit}} & {{ItemIcon|Surge of Power}}. When either item is purchased, {{ItemIcon|Extra Spirit}} will be consumed and the cost of the new item will be discounted by {{Souls|800}}.
Purchased items can be sold back to the shop, refunding half of their cost. Items can be refunded for their full value if the item is sold before leaving the Curiosity Shop area (highlighted as a yellow rectangle on the ground).
== List of Items ==
{{Item Navbox}}
{{Item Navbox}}


__TOC__
=== Internal names ===
==Item List==
Internal item names can be used to equip items by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename).
{{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}


==Item Types==
(Internal item names can be found in each item's page).
Heroes have twelve item slots in their inventory, split equally between three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. Additionally, there are four [[Flex]] slots that can be unlocked after completing certain map objectives.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
 
! List of items by internal name
==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ====
Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or addional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item.
{| class="wikitable"
!Cost
!Increase in Weapon Damage
|-
|500
| +6% Weapon Damage
|-
|1,250
| +10% Weapon Damage
|-
|-
|3,000
|
| +14% Weapon Damage
{{#invoke:Item Navbox|generate_full_navbox_codenames}}
|-
|6,200
| +18% Weapon Damage
|}
|}


==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ====
== Item Types ==
Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base [[Health]] in addition to their other effects depending on the cost of the item.
There are three types of items:
{| class="wikitable"
 
!Cost
* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Improves base weapons, damage, and bullet on-hit effects.
!Increase in Base Health
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Improves survivability, defense, and movement.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Improves abilities and spirit power.
 
=== Investment bonuses ===
Purchasing items provide corresponding stats bonuses known as "Investments." Investment bonuses increase in strength based on the total value of items owned per type, up to {{Souls|28,800}} for each type.<br>Example: Purchasing {{ItemIcon|Extended Magazine}} ({{Souls|800}}) as the first Weapon item will grant the first bonus of +9% weapon damage. Buying a Tier 2 Weapon item such as {{ItemIcon|Stalker}} ({{Souls|1,600}}) increases the total soul investment of Weapon items to {{Souls|2,400}}, granting an additional +3%, accumulating to a total of +15% weapon damage. The investment is lost if the item is sold.
 
At {{Souls|4,800}}, a significant investment bonus is gained. This is commonly called the '''4.8k spike'''.
 
{{#invoke:ItemInvestmentTable|write_table}}
 
== Active Items ==
'''Active items''' provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, no more than four active items can be owned at a time.
 
The assigned slot for an active item can be changed by holding "Tab" or "Alt" and then clicking and dragging the item between slots.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! List of Active Items
|-
|-
|500
|
| +11% Base Health
{{#invoke:ItemData/nav|generate_active_items_table}}
|-
|1,250
| +14% Base Health
|-
|3,000
| +17% Base Health
|-
|6,200
| +20% Base Health
|}
|}


==== [[File:Spirit icon.png|25x25px|link=]] Spirit ====
== Cosmetic Items ==
Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some [[Spirit Power]] in addition to their other effects depending on the cost of the item.
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).
{| class="wikitable"
 
!Cost
These items may be used outside their events by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
!Increase in Spirit Power
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
|-
* Hero Vote Posters ''(cosmetic_item_voting_poster)''
|500
 
| +4 Spirit Power
== Unreleased items ==
|-
This is a list of unreleased items found in the game files. They are not obtainable through normal play.
|1,250
 
| +8 Spirit Power
These items may be tested by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename).
|-
 
|3,000
{{Unreleased or Cut Items}}
| +12 Spirit Power
 
|-
=== Removed items ===
|6,200
This is a list of items that were once available and since have been removed from the game.
| +16 Spirit Power
 
|}
* {{ItemIcon|Ammo Scavenger}}
* {{ItemIcon|Bullet Armor}}
* {{ItemIcon|Enduring Spirit}}
* {{ItemIcon|Soul Rebirth}}
* {{ItemIcon|Spirit Armor}}
 
== Gallery ==
<gallery>
File:Weapon shop.png|Weapon shop as of 2025-05-08
File:Vitality shop.png|Vitality shop as of 2025-05-08
File:Spirit shop.png|Spirit shop as of 2025-05-08
File:Weapon shop leak.png|Leaked pre-release Weapon shop
File:Vitality shop leak.png|Leaked pre-release Vitality shop
File:Spirit shop leak.png|Leaked pre-release Spirit shop
File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
File:Vitality Shop UI.png|Old Vitality shop
File:Neon Prime Mods.jpg|[[Neon Prime]] shop
</gallery>
 
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* {{VoiceLineCite|name=Ivy|file=Tengu t1 shop reminder 03.mp3|transcription=Might be time to pick up a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}
* {{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}
</ref>


== Active Items ==
== References ==
Active Items are items that provide additional, temporary effects when activated by a key press.
<references />


Upon being purchased they must be bound to one of four individual keys for activation. As a result, the player cannot hold more than four active items at a time.
== Navigation ==
{{Active Items}}
{{Navbox gameplay}}


[[Category:Items| ]]
[[Category:Items| ]]