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Item

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Items are in-game equipment that provide Heroes with bonus attributes and special abilities. There are currently 149 items available for purchase from any Curiosity Shop on the game map.

Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.

Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.

Item List[edit | edit source]


Item Types[edit | edit source]

Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four Extra Slots that can be unlocked after completing certain map objectives.

The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at Souls28,800 Souls.

Weapon[edit | edit source]

Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets. All Weapon items give a percentage increase in Weapon Damage in addition to their other effects depending on the cost of the item.

Souls Weapon Damage Increases
Souls800 +7%
Souls1,600 +9%
Souls2,400 +13%
Souls3,200 +20%
Souls4,800 +29%
Souls7,200 +40%
Souls9,600 +58%
Souls16,000 +72%
Souls22,400 +83%
Souls28,800 +93%

Vitality[edit | edit source]

Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base Health in addition to their other effects depending on the cost of the item.

Souls Health Increases
Souls800 +8%
Souls1,600 +10%
Souls2,400 +13%
Souls3,200 +17%
Souls4,800 +22%
Souls7,200 +27%
Souls9,600 +32%
Souls16,000 +36%
Souls22,400 +40%
Souls28,800 +44%

Spirit[edit | edit source]

Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some Spirit Power in addition to their other effects depending on the cost of the item.

Souls Spirit Power Increases
Souls800 +6
Souls1,600 +9
Souls2,400 +12
Souls3,200 +15
Souls4,800 +20
Souls7,200 +25
Souls9,600 +35
Souls16,000 +45
Souls22,400 +55
Souls28,800 +65

Active Items[edit | edit source]

Active Items are items that provide additional, temporary effects when activated by a key press.

Upon being purchased, they must be bound to one of four individual keys for activation. As a result, the player cannot hold more than four active items at a time.

Active Items
Name Type SoulsCost Active Cooldown
Alchemical Fire Weapon Souls3,200 Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
30s
Arctic Blast Spirit Souls6,400 Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen. 30s
Blood Tribute Weapon Souls3,200 Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. Healing received is reduced during the sacrifice. 0s
Capacitor Weapon Souls6,400 Launch a projectile that deals damage, removes all their non-ultimate buffs and applies a strong slow that recovers over time. 40s
Cold Front Spirit Souls1,600 Release an expanding ice blast that deals Spirit Damage and Slows targets it hits. 30s
Colossus Vitality Souls6,400 Gain Bullet and Spirit Resist, and slow the move and dash speed of enemies nearby. Your model size grows by 20%. 37s
Cultist Sacrifice Weapon Souls3,200 Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff. 260s
Curse Spirit Souls6,400 Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. 50s
Debuff Remover Vitality Souls3,200 Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
45s
Decay Spirit Souls3,200 Inflict damage over time to a target, dealing damage based on their current health. 24s
Disarming Hex Spirit Souls3,200 Disarms enemy target and reduces their Bullet Resist. 30s
Divine Barrier Vitality Souls6,400 Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
45s
Echo Shard Spirit Souls6,400 Reset the cooldown of the imbued non-ultimate ability. 35s
Ethereal Shift Spirit Souls6,400 You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.
24s
Fleetfoot Weapon Souls1,600 Gain bonus Move Speed. 11s
Focus Lens Spirit Souls6,400 Target an enemy to silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. 27s
Fury Trance Vitality Souls3,200 Grants Fire Rate and Bullet Resistance but Silences you and disables stamina usage and regeneration. 16s
Guardian Ward Vitality Souls1,600 Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
45s
Healing Nova Vitality Souls1,600 Heal yourself and nearby allies. 70s
Healing Rite Vitality Souls800 Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. 70s
Heroic Aura Weapon Souls3,200 Provides move speed and fire rate to you and nearby allies. Minions get double value.Provides Bullet Resist to nearby friendly units. 25s
Infuser Vitality Souls6,400 Gain Spirit Lifesteal and Spirit Power. 30s
Knockdown Spirit Souls3,200 Apply a Stun after 2s. Stun duration is increased against airborne targets. 40s
Magic Carpet Spirit Souls6,400 Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
32s
Majestic Leap Vitality Souls3,200 Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.
32s
Metal Skin Vitality Souls3,200 Become immune to bullets. 24s
Phantom Strike Vitality Souls6,400 Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. 30s
Refresher Spirit Souls6,400 Reset the cooldown of all your abilities and restore all your charges. 300s
Rescue Beam Vitality Souls3,200 Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 30s
Restorative Locket Vitality Souls1,600 When an enemy uses an ability within 35m range from you, store one Restoration Stack.

Consume all stacks to heal target ally and replenish 2 stamina points. Can be self-cast.
30s
Return Fire Vitality Souls1,600 Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. 30s
Rusted Barrel Spirit Souls800 Target an enemy to reduce their Fire Rate. 30s
Scourge Spirit Souls6,400 Apply Spirit Resistance and an aura on a friendly target that deals damage to enemies proportional to their max health.
Can be self cast.
38s
Shadow Weave Weapon Souls6,400 Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. 48s
Silence Wave Spirit Souls3,200 Launch an expanding projectile which Silences enemies for a short duration. Affected enemies also have their Spirit Resist and Spirit Power reduced for a longer duration.

Silence does not interrupt channeling abilities.
28s
Slowing Hex Spirit Souls1,600 Slows movement of enemy target. Also Silences their movement-based items and abilities.
Does not affect target's stamina usage.
30s
Spirit Sap Spirit Souls1,600 Target an enemy to reduce their Spirit Resist and Spirit Power. 30s
Split Shot Weapon Souls1,600 Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
16s
Unstoppable Vitality Souls6,400 Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
65s
Vampiric Burst Vitality Souls6,400 Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. 30s
Vortex Web Spirit Souls6,400 Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex. 42s
Warp Stone Vitality Souls3,200 Teleport straight ahead, gaining Bullet Resist. 16s

Gallery[edit | edit source]

External Links[edit | edit source]

Trivia[edit | edit source]

References[edit | edit source]

  1. Ivy's in-game voice line - "A tier 3 relic might change the tide!"
  2. Vyper's in-game voice line - "I should buy a relic."
  3. Mo & Krill's in-game voice line - "I can afford a powerful relic!"
  4. Seven's in-game voice line - "I need to buy a relic."
  5. Holliday's in-game voice line - "Might wanna buy a relic."