Items: Difference between revisions

Investment bonuses: consistency
 
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{{Quotation|[[The Archmother]]'s herald|Only you know what will aid you the most.
}}
'''Items''' are in-game equipment that provide [[Heroes]] with bonus stats and special abilities.
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl.


Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives.
== Overview ==
There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[The Cursed Apple|map]], as well as '''{{Items count|Street Brawl}}''' additional "Legendary" items available only in [[Street Brawl]]. Items in Street Brawl also have a chance to be "Enhanced," increasing their power (Enhanced stats can be found in each item's page).


Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  
Heroes start a standard match with nine item slots in their inventory, which can hold an item of any type or cost. Additionally, there are three [[Extra Slots]] that unlock after destroying enemy [[Walker]]s.


Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.  
Items are split into four tiers based on their price; all items within a tier have the same price. Some Tier 2+ items have a "component item" from a previous tier, and the component item will be consumed ("upgraded") to provide a discount to the new purchased item equal to the component's cost.


__TOC__
Example: {{ItemIcon|Extra Spirit}} is a Tier 1 item (Cost: {{Souls|800}}) that is a component for both {{ItemIcon|Improved Spirit}} & {{ItemIcon|Surge of Power}}. When either item is purchased, {{ItemIcon|Extra Spirit}} will be consumed and the cost of the new item will be discounted by {{Souls|800}}.


==Item Types==
Purchased items can be sold back to the shop, refunding half of their cost. Items can be refunded for their full value if the item is sold before leaving the Curiosity Shop area (highlighted as a yellow rectangle on the ground).
There are three types of items:


* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects.
== List of Items ==
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
{{Item Navbox}}
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls.


At {{Souls|4,800}}, the player gains a significant investment bonus.
=== Internal names ===
Internal item names can be used to equip items by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename).


{| class="wikitable"
(Internal item names can be found in each item's page).
|+ Item Type Bonuses by Souls
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! rowspan="2" scope="col" | Souls
! List of items by internal name
! scope="col" | [[File:Weapon Icon.png|20px]] Weapon
! scope="col" | [[File:Vitality Icon.png|20px]] Vitality
! scope="col" | [[File:Spirit icon.png|20px]] Spirit
|-
!{{Plink|Weapon Damage|pic=Damage}}
!{{Plink|Health|pic=Health}}
!{{Plink|Spirit Power|pic=Spirit damage}}
|-
| {{Souls|800}} || +9% || +9% || +7
|-
| {{Souls|1,600}} || +12% || +12% || +11
|-
|-
| {{Souls|2,400}} || +15% || +15% || +15
|
|-
{{#invoke:Item Navbox|generate_full_navbox_codenames}}
| {{Souls|3,200}} || +18% || +20% || +19
|-
| {{Souls|4,800}} [[File:Star.png|15px]] || '''+46%''' || '''+38%''' || '''+38'''
|-
| {{Souls|7,200}} || +55% || +42% || +48
|-
| {{Souls|9,600}} || +70% || +46% || +57
|-
| {{Souls|16,000}} || +85% || +50% || +66
|-
| {{Souls|22,400}} || +100% || +56% || +75
|-
| {{Souls|28,800}} || +115% || +62% || +100
|}
|}


==Complete List of Items==
== Item Types ==
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
There are three types of items:
! View All Items
 
|-
* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Improves base weapons, damage, and bullet on-hit effects.
| style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Improves survivability, defense, and movement.
|}
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Improves abilities and spirit power.
 
=== Investment bonuses ===
Purchasing items provide corresponding stats bonuses known as "Investments." Investment bonuses increase in strength based on the total value of items owned per type, up to {{Souls|28,800}} for each type.<br>Example: Purchasing {{ItemIcon|Extended Magazine}} ({{Souls|800}}) as the first Weapon item will grant the first bonus of +9% weapon damage. Buying a Tier 2 Weapon item such as {{ItemIcon|Stalker}} ({{Souls|1,600}}) increases the total soul investment of Weapon items to {{Souls|2,400}}, granting an additional +3%, accumulating to a total of +15% weapon damage. The investment is lost if the item is sold.
 
At {{Souls|4,800}}, a significant investment bonus is gained. This is commonly called the '''4.8k spike'''.
 
{{#invoke:ItemInvestmentTable|write_table}}


==Active Items==
== Active Items ==
'''Active items''' provide additional, temporary effects when activated poop by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.  
'''Active items''' provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, no more than four active items can be owned at a time.


The assigned slot for an active item can be changed by holding "Tab" or "Alt" and then clicking and dragging the item between slots.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! List of Active Items
! List of Active Items
|-
|-
| {{Active Items}}
|
{{#invoke:ItemData/nav|generate_active_items_table}}
|}
|}


== Cosmetic Items ==
== Cosmetic Items ==
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).


These items can be tested outside their events by using the "giveitem" [[Console commands|Console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
These items may be used outside their events by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
* Hero Vote Posters ''(cosmetic_item_voting_poster)''
* Hero Vote Posters ''(cosmetic_item_voting_poster)''


== Unreleased/Cut items (WIP) ==
== Unreleased items ==
'''Unreleased and cut items''' are not obtainable through normal play. They can only be accessed via console commands and include both active and passive types. All details are provisional, and some items may change or never be added.
This is a list of unreleased items found in the game files. They are not obtainable through normal play.
 
These items may be tested by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename).
 
{{Unreleased or Cut Items}}
 
=== Removed items ===
This is a list of items that were once available and since have been removed from the game.


These items can be tested by using the "giveitem" [[Console commands|Console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "upgrade_" before the item codename in lower caps).
* {{ItemIcon|Ammo Scavenger}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
* {{ItemIcon|Bullet Armor}}
! List of Unreleased/Cut Items
* {{ItemIcon|Enduring Spirit}}
|-
* {{ItemIcon|Soul Rebirth}}
| {{Unreleased or Cut Items}}
* {{ItemIcon|Spirit Armor}}
|}


== Gallery ==
== Gallery ==
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== Trivia ==
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}
* {{VoiceLineCite|name=Ivy|file=Tengu t1 shop reminder 03.mp3|transcription=Might be time to pick up a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
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== Navigation ==
== Navigation ==
{{Item Navbox}}
{{Navbox gameplay}}


[[Category:Items| ]]
[[Category:Items| ]]