Items: Difference between revisions

refund info
 
(47 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Quotation|[[The Archmother]]'s herald|Only you know what will aid you the most.
}}
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities.
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl.
== Overview ==
There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl (Enhanced stats can be found in each item's page).


Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives.
Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives.


Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  


Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.  
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.  


__TOC__
==List of Items==
{{Item Navbox}}
 
=== Internal names ===
Internal item names can be used by the player to unlock items in the Sandbox and cheat-enabled games with the [[Console commands|Console command]] <code>give [item name]</code>.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! List of items by internal name
|-
|
{{#invoke:Item Navbox|generate_full_navbox_codenames}}
|}


==Item Types==
==Item Types==
Line 16: Line 31:
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
=== Investment bonuses ===
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls.
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls.


At {{Souls|4,800}}, the player gains a significant investment bonus.
At {{Souls|4,800}}, the player gains a significant investment bonus. This is commonly called the '''4.8k spike'''.
 
{{#invoke:ItemInvestmentTable|write_table}}
 
==Active Items==
'''Active items''' provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
 
A player can change the assigned slot for an active item by holding "Tab" or "Alt" and then clicking and dragging the item between slots.
{{Active Items}}


{| class="wikitable"
== Cosmetic Items ==
|+ Item Type Bonuses by Souls
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).
! rowspan="2" scope="col" | Souls
 
! scope="col" | [[File:Weapon Icon.png|20px]] Weapon
These items can be tested outside their events by using the "giveitem" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
! scope="col" | [[File:Vitality Icon.png|20px]] Vitality
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
! scope="col" | [[File:Spirit icon.png|20px]] Spirit
* Hero Vote Posters ''(cosmetic_item_voting_poster)''
|-
!{{Plink|Weapon Damage|pic=Damage}}
!{{Plink|Health|pic=Health}}
!{{Plink|Spirit Power|pic=Spirit damage}}
|-
| {{Souls|800}} || +7% || +8% || +7
|-
| {{Souls|1,600}} || +9% || +10% || +11
|-
| {{Souls|2,400}} || +13% || +13% || +15
|-
| {{Souls|3,200}} || +20% || +17% || +19
|-
| {{Souls|4,800}} [[File:Star.png|15px]] || '''+49%''' || '''+34%''' || '''+38'''
|-
| {{Souls|7,200}} || +60% || +39% || +48
|-
| {{Souls|9,600}} || +80% || +44% || +57
|-
| {{Souls|16,000}} || +95% || +48% || +66
|-
| {{Souls|22,400}} || +115% || +52% || +75
|-
| {{Souls|28,800}} || +135% || +56% || +100
|}


==Complete List of Items==
== Unreleased/Cut items ==
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
This is a list of unreleased/cut items found in the game files and they are not obtainable through normal play.
! View All Items
|-
| style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
|}


==Active Items==
These items may be tested by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename in lower caps).
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.  


{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
{{Unreleased or Cut Items}}
! List of Active Items
|-
| {{Active Items}}
|}


== Unreleased/Cut items (WIP) ==
== Removed items ==
Unreleased and cut items are not obtainable through normal play. They can only be accessed via console commands and include both active and passive types. All details are provisional, and some items may change or never be added.
This is a list of items that were once available and have been removed from the game.


{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
* {{ItemIcon|Ammo Scavenger}}
! List of Unreleased/Cut Items
* {{ItemIcon|Bullet Armor}}
|-
* {{ItemIcon|Enduring Spirit}}
| {{Unreleased or Cut Items}}
* {{ItemIcon|Soul Rebirth}}
|}
* {{ItemIcon|Spirit Armor}}


== Gallery ==
== Gallery ==
Line 82: Line 73:
File:Vitality shop.png|Vitality shop as of 2025-05-08
File:Vitality shop.png|Vitality shop as of 2025-05-08
File:Spirit shop.png|Spirit shop as of 2025-05-08
File:Spirit shop.png|Spirit shop as of 2025-05-08
File:Weapon shop leak.png|Leaked work-in-progress Weapon shop
File:Weapon shop leak.png|Leaked pre-release Weapon shop
File:Vitality shop leak.png|Leaked work-in-progress Vitality shop
File:Vitality shop leak.png|Leaked pre-release Vitality shop
File:Spirit shop leak.png|Leaked work-in-progress Spirit shop
File:Spirit shop leak.png|Leaked pre-release Spirit shop
File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
File:Vitality Shop UI.png|Old Vitality shop
File:Vitality Shop UI.png|Old Vitality shop
Line 92: Line 83:
== Trivia ==
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}
* {{VoiceLineCite|name=Ivy|file=Tengu t1 shop reminder 03.mp3|transcription=Might be time to pick up a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
Line 102: Line 93:
<references />
<references />


{{Item Navbox}}
== Navigation ==
{{Navbox gameplay}}


[[Category:Items| ]]
[[Category:Items| ]]