Items: Difference between revisions

 
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{{Quotation|[[The Archmother]]'s herald|Only you know what will aid you the most.
}}
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities.
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
[[File:Weapon shop.png|thumb|229x229px|Weapon shop (as of May 2025)]]
'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl {Enhanced stats can be found in each item's page).
== Overview ==
There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]], as well as '''{{Items count|Street Brawl}}''' Legendary items available only in the [[Street Brawl]] mode. Every item also has an "Enhanced" variant in Street Brawl (Enhanced stats can be found in each item's page).


Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives.
Heroes start with nine item slots in their inventory which can hold an item of any type. Additionally, there are three [[Extra Slots]] that can be unlocked after completing certain map objectives.


Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a component, the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.  


Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.  
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. The player can get the full value if they refund the item before closing the shop window.  


__TOC__
==List of Items==
{{Item Navbox}}
 
=== Internal names ===
Internal item names can be used by the player to unlock items in the Sandbox and cheat-enabled games with the [[Console commands|Console command]] <code>give [item name]</code>.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! List of items by internal name
|-
|
{{#invoke:Item Navbox|generate_full_navbox_codenames}}
|}


==Item Types==
==Item Types==
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* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
=== Investment bonuses ===
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls.
Spending Souls on items of each type provides corresponding stats bonuses. The strength of the bonus is dependent on the total cost of the items of each type owned by the player, up to {{Souls|28,800}} Souls.


At {{Souls|4,800}}, the player gains a significant investment bonus.
At {{Souls|4,800}}, the player gains a significant investment bonus. This is commonly called the '''4.8k spike'''.
 
{| class="wikitable"
|+ Item Type Bonuses by Souls
! rowspan="2" scope="col" | Souls
! scope="col" | [[File:Weapon Icon.png|20px]] Weapon
! scope="col" | [[File:Vitality Icon.png|20px]] Vitality
! scope="col" | [[File:Spirit icon.png|20px]] Spirit
|-
!{{Plink|Weapon Damage|pic=Damage}}
!{{Plink|Health|pic=Health}}
!{{Plink|Spirit Power|pic=Spirit damage}}
|-
| {{Souls|800}} || +9% || +9% || +7
|-
| {{Souls|1,600}} || +12% || +12% || +11
|-
| {{Souls|2,400}} || +15% || +15% || +15
|-
| {{Souls|3,200}} || +18% || +20% || +19
|-
| {{Souls|4,800}} [[File:Star.png|15px]] || '''+46%''' || '''+38%''' || '''+38'''
|-
| {{Souls|7,200}} || +55% || +42% || +48
|-
| {{Souls|9,600}} || +70% || +46% || +57
|-
| {{Souls|16,000}} || +85% || +50% || +66
|-
| {{Souls|22,400}} || +100% || +56% || +75
|-
| {{Souls|28,800}} || +115% || +62% || +100
|}


==Complete List of Items==
{{#invoke:ItemInvestmentTable|write_table}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! View All Items
|-
| style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
|}


==Active Items==
==Active Items==
'''Active items''' provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.
'''Active items''' provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.


A player can change the assigned slot for an active item by holding "Tab" or "Alt" and moving the item between slots.
A player can change the assigned slot for an active item by holding "Tab" or "Alt" and then clicking and dragging the item between slots.
 
{{Active Items}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
! List of Active Items
|-
| {{Active Items}}
|}


== Cosmetic Items ==
== Cosmetic Items ==
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).
'''Cosmetic items''' are a unique type of active item that are only available during [[Seasonal events]] and specific periods. These items are globally unlocked for all players, don't take an item slot or provide bonus stats, and use a unique active item slot ("E" key).


These items can be tested outside their events by using the "giveitem" [[Console commands|Console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
These items can be tested outside their events by using the "giveitem" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games.
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
* {{ItemIcon|Snowball}} ''(cosmetic_item_snowball)''
* Hero Vote Posters ''(cosmetic_item_voting_poster)''
* Hero Vote Posters ''(cosmetic_item_voting_poster)''


== Unreleased/Cut items (WIP) ==
== Unreleased/Cut items ==
'''Unreleased and cut items''' are not obtainable through normal play. They can only be accessed via console commands and include both active and passive types. All details are provisional, and some items may change or never be added.
This is a list of unreleased/cut items found in the game files and they are not obtainable through normal play.
 
These items may be tested by using the "{{code|giveitem}}" [[Console commands|console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "{{code|upgrade_}}" before the item codename in lower caps).
 
{{Unreleased or Cut Items}}
 
== Removed items ==
This is a list of items that were once available and have been removed from the game.


These items can be tested by using the "giveitem" [[Console commands|Console command]] in the [[Hideout]], Sandbox, or cheat-enabled custom games (add "upgrade_" before the item codename in lower caps).
* {{ItemIcon|Ammo Scavenger}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
* {{ItemIcon|Bullet Armor}}
! List of Unreleased/Cut Items
* {{ItemIcon|Enduring Spirit}}
|-
* {{ItemIcon|Soul Rebirth}}
| {{Unreleased or Cut Items}}
* {{ItemIcon|Spirit Armor}}
|}


== Gallery ==
== Gallery ==
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== Trivia ==
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}
* {{VoiceLineCite|name=Ivy|file=Tengu t1 shop reminder 03.mp3|transcription=Might be time to pick up a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
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== Navigation ==
== Navigation ==
{{Item Navbox}}
{{Navbox gameplay}}


[[Category:Items| ]]
[[Category:Items| ]]