Items: Difference between revisions

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__TOC__
__TOC__
==Item List==
{{Item Navbox}}
{{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}


==Item Types==
==Item Types==
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives.  
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls.


The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls.
* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects.
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.


==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ====
Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item.
{| class="wikitable"
{| class="wikitable"
!Souls
|+ Item Type Bonuses by Souls
!Weapon Damage Increases
! scope="col" | Souls
! scope="col" | [[File:Weapon Icon.png|20px|link=]] Weapon Damage
! scope="col" | [[File:Vitality Icon.png|20px|link=]] Health
! scope="col" | [[File:Spirit icon.png|20px|link=]] Spirit Power
|-
|-
| {{Souls|800}}
| {{Souls|800}} || +7% || +8% || +7
| +7%
|-
|-
| {{Souls|1,600}}
| {{Souls|1,600}} || +9% || +10% || +11
| +9%
|-
|-
| {{Souls|2,400}}
| {{Souls|2,400}} || +13% || +13% || +15
| +13%
|-
|-
| {{Souls|3,200}}
| {{Souls|3,200}} || +20% || +17% || +19
| +20%
|-
|-
| {{Souls|4,800}}
| {{Souls|4,800}} || +29% || +22% || +25
| +29%
|-
|-
| {{Souls|7,200}}
| {{Souls|7,200}} || +40% || +27% || +32
| +40%
|-
|-
| {{Souls|9,600}}
| {{Souls|9,600}} || +58% || +32% || +44
| +58%
|-
|-
| {{Souls|16,000}}
| {{Souls|16,000}} || +72% || +36% || +56
| +72%
|-
|-
| {{Souls|22,400}}
| {{Souls|22,400}} || +83% || +40% || +69
| +83%
|-
|-
| {{Souls|28,800}}
| {{Souls|28,800}} || +93% || +44% || +81
| +93%
|}
|}


==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ====
==Complete List of Items==
Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base [[Health]] in addition to their other effects depending on the cost of the item.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
{| class="wikitable"
! View All Items
!Souls
!Health Increases
|-
| {{Souls|800}}
| +8%
|-
| {{Souls|1,600}}
| +10%
|-
| {{Souls|2,400}}
| +13%
|-
| {{Souls|3,200}}
| +17%
|-
| {{Souls|4,800}}
| +22%
|-
| {{Souls|7,200}}
| +27%
|-
| {{Souls|9,600}}
| +32%
|-
| {{Souls|16,000}}
| +36%
|-
| {{Souls|22,400}}
| +40%
|-
|-
| {{Souls|28,800}}
| style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
| +44%
|}
|}


==== [[File:Spirit icon.png|25x25px|link=]] Spirit ====
==Active Items==
Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some [[Spirit Power]] in addition to their other effects depending on the cost of the item.
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.  
{| class="wikitable"
 
!Souls
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
!Spirit Power Increases
! List of Active Items
|-
| {{Souls|800}}
| +7
|-
| {{Souls|1,600}}
| +11
|-
| {{Souls|2,400}}
| +15
|-
| {{Souls|3,200}}
| +19
|-
| {{Souls|4,800}}
| +25
|-
| {{Souls|7,200}}
| +32
|-
| {{Souls|9,600}}
| +44
|-
| {{Souls|16,000}}
| +56
|-
| {{Souls|22,400}}
| +69
|-
|-
| {{Souls|28,800}}
| {{Active Items}}
| +81
|}
|}
== Active Items ==
Active Items are items that provide additional, temporary effects when activated by a key press.
Upon being purchased, they must be bound to one of four individual keys for activation. As a result, the player cannot hold more than four active items at a time.
{{Active Items}}


== Gallery ==
== Gallery ==
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File:Neon Prime Mods.jpg|[[Neon Prime]] shop  
File:Neon Prime Mods.jpg|[[Neon Prime]] shop  
</gallery>
</gallery>
== External Links ==
* [https://statlocker.gg/items Updated item list and descriptions]


== Trivia ==
== Trivia ==
 
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* Some Heroes refer to the Items as '''Relics'''.<ref>{{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}</ref><ref>{{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}</ref><ref>{{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}</ref><ref>{{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}</ref><ref>{{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}</ref>
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}
* {{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}
</ref>


== References ==
== References ==
<references />
<references />
{{Item Navbox}}
[[Category:Items| ]]
[[Category:Items| ]]