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'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]]. | |||
Items are split into four tiers based on their price. All items within a tier have the same price, except for parent items, which have the price of their [[Components|component]] added to them. Purchased items can be sold back to the shop, allowing the player to recoup half of the cost. | |||
__TOC__ | |||
{{Item Navbox}} | |||
==Item List== | |||
{{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}} | |||
==Item Types== | |||
Heroes have twelve item slots in their inventory, split equally between three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. Additionally, there are four [[Flex]] slots that can be unlocked after completing certain map objectives. | |||
==== [[File:Weapon Icon.png|25x25px|link=]] Weapon ==== | |||
Weapon items typically focus on improving the player's base weapons by giving additional ammo, weapon damage, fire rate, or additional effects to bullets. All Weapon items give a percentage increase in [[Weapon Damage]] in addition to their other effects depending on the cost of the item. | |||
{| class="wikitable" | |||
!Cost | |||
!Increase in Weapon Damage | |||
|- | |||
|500 | |||
| +6% Weapon Damage | |||
|- | |||
|1,250 | |||
| +10% Weapon Damage | |||
|- | |||
|3,000 | |||
| +14% Weapon Damage | |||
|- | |||
|6,200 | |||
| +18% Weapon Damage | |||
|} | |||
==== [[File:Vitality Icon.png|25x25px|link=]] Vitality ==== | |||
Vitality items typically focus on improving the player's survivability, defense, and movement capabilities. All Vitality items give a percentage increase in Base [[Health]] in addition to their other effects depending on the cost of the item. | |||
{| class="wikitable" | |||
!Cost | |||
!Increase in Base Health | |||
|- | |||
|500 | |||
| +11% Base Health | |||
|- | |||
|1,250 | |||
| +14% Base Health | |||
|- | |||
|3,000 | |||
| +17% Base Health | |||
|- | |||
|6,200 | |||
| +20% Base Health | |||
|} | |||
==== [[File:Spirit icon.png|25x25px|link=]] Spirit ==== | |||
Spirit items typically focus on improving the player's abilities and spirit power. All Spirit items give some [[Spirit Power]] in addition to their other effects depending on the cost of the item. | |||
{| class="wikitable" | |||
!Cost | |||
!Increase in Spirit Power | |||
|- | |||
|500 | |||
| +4 Spirit Power | |||
|- | |||
|1,250 | |||
| +8 Spirit Power | |||
|- | |||
|3,000 | |||
| +12 Spirit Power | |||
|- | |||
|6,200 | |||
| +16 Spirit Power | |||
|} | |||
== Active Items == | |||
Active Items are items that provide additional, temporary effects when activated by a key press. | |||
Upon being purchased, they must be bound to one of four individual keys for activation. As a result, the player cannot hold more than four active items at a time. | |||
{{Active Items}} | |||
[[Category:Items| ]] | |||