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Drinkaholik (talk | contribs) added info, improved formatting |
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== Overview == | == Overview == | ||
All items can be purchased from several shops on the [[Map|game map]]. Items labeled as [[components]] can be upgraded through purchasing their next tier. Heroes have | All items can be purchased from several shops on the [[Map|game map]]. Items labeled as [[components]] can be upgraded through purchasing their next tier. | ||
Heroes have twelve item slots in their inventory, split equally between three categories: [[Weapon]], [[Vitality]], and [[Spirit]]. Additionally, there are four [[Flex]] slots that can be unlocked after completing certain map objectives. | |||
Purchased items can be sold back to the shop, allowing you to recoup half their cost. | |||
Items are split into 4 tiers based on their price. All items within a tier have the same price, except for those which have lower-tier components, in which case the price of the two items is added together. | |||
{{Infobox ShopItems|weapon items=true|vitality items=true|spirit items=true}} | {{Infobox ShopItems|weapon items=true|vitality items=true|spirit items=true}} | ||
== Active Items == | == Active Items == | ||
Active Items | Active Items are items that provide additional, temporary effects when activated by a key press. | ||
Upon being purchased they must be bound to one of four individual keys for activation. As a result, you cannot hold more than 4 active items at a time. | |||
{{Active Items}} | {{Active Items}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||