Ivy/Sounds: Difference between revisions

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Updated sound effects for abilities and weapon
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{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
 
[[Category:Ivy]]
[[Category:Ivy|S]]

Latest revision as of 17:57, 25 August 2026

List of sound effects for Ivy.

Weapon

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Firing

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Audio plays when Ivy shoots.

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Tail 01
Tail 02
Tail 03
Tail 04
Tail 05
Tail 06
Tail 07

Audio plays when Ivy stops shooting.

Release 01
Release 02
Release 03
Release 04

The first bullet Ivy shoots uses a slightly different audio.

Fire First 01
Fire First 02
Fire First 03
Fire First 04
Fire First 05
Fire First 06
Fire First 07

The last bullet Ivy shoots uses unique audio.

Last Shot

Audio plays when Ivy's bullets whiz past you.

Allies cannot hear this

Whiz By 01
Whiz By 02
Whiz By 03
Whiz By 04
Whiz By 05
Whiz By 06
Whiz By 07
Whiz By 08
Whiz By 09
Whiz By 10

Reloading

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Audio plays when Ivy is reloading.

Reload Start 01
Reload Start 02
Reload Start 03
Reload Mid 01
Reload Mid 02
Reload Mid 03
Reload End 01
Reload End 02
Reload End 03

Movement

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Ivy's movement consists of 2 audios that play simultaneously, a footstep and a foley sound

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09
Foley 10
Foley 11
Foley 12
Foley 13
Foley 14
Foley 15

Abilities

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Audio plays when Ivy is selecting Entangling Thorns. Audio also loops while Entangling Thorns is selected.

This does not play in-game if Entangling Thorns is set to "Quick Cast". Enemies can hear Entangling Thorns while it's selected.

Select
Loop

Audio plays when casting Entangling Thorns.

Cast 01
Cast 02
Cast 03
Cast 04
Cast 05

Audio loops while Entangling Thorns' projectile is airborne.

Loop

Audio plays when Entangling Thorns hits a surface and explodes.

Extend

Audio loops in Entangling Thorns' AoE.

AoE Loop

Audio plays when Entangling Thorns begins to immobilize enemies.

Warning 01
Warning 02
Warning 03

Audio plays when Entangling Thorns immobilizes enemies.

Impact 01
Impact 02
Impact 03

Audio plays when Entangling Thorns expires.

Expire

Audio plays when casting Kudzu Connection.

Cast 01
Cast 02
Cast 03

Audio loops throughout the Kudzu Connection's duration.

Loop

Audio plays when Ivy tethers to an ally.

Attach 01
Attach 02
Attach 03
Attach 04
Attach 05
Attach 06

Audio plays when Kudzu Connection expires.

Expire 01
Expire 02
Expire 03

Audio plays when casting Stone Form.

Cast

Audio plays when Ivy slams the ground in stone form.

Impact

Audio plays if Stone Form's AoE hits enemies.

Hit 01
Hit 02
Hit 03

Audio plays when casting Air Drop.

Cast

Audio plays on Ivy's flapping wings.

Wing Flap 01
Wing Flap 02
Wing Flap 03
Wing Flap 04
Wing Flap 05
Wing Flap 06

Audio loops on Ivy while airborne.

Travel Loop

Audio plays when Ivy drops her teammate/bomb.

The audio used is the same as Entangling Thorns' projectile's airborne loop.

Proj Loop

Audio plays when the teammate or bomb land on the ground.

Explode

Emotes

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Ivy's voice lines that play in specific situations.

Efforts

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Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05
Light Melee 06

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08
Big Pain 09
Big Pain 10

Audio plays when Ivy is killed.

Death 01
Death 02
Death 03
Death 04
Death 05
Death 06
Death 07
Death 08

Audio plays when Ivy takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03

Audio plays when hurt by "Akira Laser". These lines are currently unused.

Scream 01
Scream 02
Scream 03
Scream 04
Scream 05

Removed Sound Effects

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Audio looped throughout the duration of the spell.

Loop

Audio played when Ivy started flying.

Start