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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 8, 2025 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Watcher's Covenant}}: Fixed not replicating healing from Bullet Lifesteal (it worked with other sources of bullet lifesteal). | * {{AbilityIcon|Watcher's Covenant}}: Fixed not replicating healing from {{ItemIcon|Bullet Lifesteal}} (it worked with other sources of bullet lifesteal). | ||
* {{AbilityIcon|Stone Form}}: Fixed cast sound being delayed and increased its volume. | * {{AbilityIcon|Stone Form}}: Fixed cast sound being delayed and increased its volume. | ||
* {{AbilityIcon|Stone Form}}: Fixed interaction with air vents and small geo. | * {{AbilityIcon|Stone Form}}: Fixed interaction with air vents and small geo. | ||
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* {{AbilityIcon|Air Drop}}: Slow duration reduced from 4s to 3s. | * {{AbilityIcon|Air Drop}}: Slow duration reduced from 4s to 3s. | ||
* {{AbilityIcon|Air Drop}}: Radius reduced from 14m to 12m. | * {{AbilityIcon|Air Drop}}: Radius reduced from 14m to 12m. | ||
* {{AbilityIcon|Air Drop}}: Combat Barrier reduced from 200 to 150. | * {{AbilityIcon|Air Drop}}: {{ItemIcon|Combat Barrier}} reduced from 200 to 150. | ||
* | * {{AbilityIcon|Air Drop}}: {{ItemIcon|Combat Barrier}} Spirit Power scaling reduced from 2.5 to 1.5. | ||
* {{AbilityIcon|Air Drop}}: T1 duration reduced from 12s to 8s. | * {{AbilityIcon|Air Drop}}: T1 duration reduced from 12s to 8s. | ||
* {{AbilityIcon|Air Drop}}: T2 Combat Barrier reduced from +300 to +200. | * {{AbilityIcon|Air Drop}}: T2 {{ItemIcon|Combat Barrier}} reduced from +300 to +200. | ||
* {{AbilityIcon|Air Drop}}: T3 Silence reduced from 4.5s to 3s. | * {{AbilityIcon|Air Drop}}: T3 Silence reduced from 4.5s to 3s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = April 17, 2025 | ||
| changes = | | changes = | ||
* Headshot hitbox is smaller now (no longer includes the ears) | * Headshot hitbox is smaller now (no longer includes the ears) | ||
* Fixed visibility issues with {{AbilityIcon|Air Drop}} | * Fixed visibility issues with {{AbilityIcon|Air Drop}} | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = April 4, 2025 | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn | * Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the [[soul urn]] | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = February 25, 2025 | ||
| changes = | | changes = | ||
* Adjusted hitboxes to conform to model. | * Adjusted hitboxes to conform to model. | ||
* Fixed tether getting removed then applied every frame if {{HeroIcon|Ivy}} was above the bridge and target is below the bridge (or vice versa) causing the vfx to flicker. | * Fixed {{AbilityIcon|Watcher's Covenant|tether}} getting removed then applied every frame if {{HeroIcon|Ivy}} was above the bridge and target is below the bridge (or vice versa) causing the vfx to flicker. | ||
* | * (Undocumented) {{AbilityIcon|Air Drop}} default keybinds changed to Mouse 1 to drop bomb and W to fly faster. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = December 6, 2024 | ||
| changes = | | changes = | ||
* Melee damage and growth reduced by 15% | |||
* Melee damage and growth reduced by 15% | * Starting Health reduced from 550 to 525 | ||
* Starting Health reduced from 550 to 525 | * {{AbilityIcon|Watcher's Covenant}} fixed to replicate healing even when you are full | ||
* {{AbilityIcon|Watcher's Covenant}} fixed to replicate healing even when you are full | * {{AbilityIcon|Watcher's Covenant}} now initially locks onto the target in your facing direction if there is one | ||
* {{AbilityIcon|Watcher's Covenant}} now initially locks onto the target in your facing direction if there is one | * {{AbilityIcon|Stone Form}} now shows the {{HeroIcon|Ivy}} player a visible radius indicator for where your hero will hit | ||
* {{AbilityIcon|Stone Form}} now shows the Ivy player a visible radius indicator for where your hero will hit | * {{AbilityIcon|Kudzu Bomb}} now grows on the ground if it hits geo instead of floating in the air | ||
* {{AbilityIcon|Kudzu Bomb}} now grows on the ground if it hits geo instead of floating in the air | * {{AbilityIcon|Air Drop}} damage reduced from 150 to 125 | ||
* {{AbilityIcon|Air Drop}} damage reduced from 150 to 125 | * Fixed {{ItemIcon|Phantom Strike}} not grounding {{HeroIcon|Ivy}} when using {{AbilityIcon|Air Drop}} | ||
* Fixed {{ItemIcon|Phantom Strike}} not grounding Ivy when using {{AbilityIcon|Air Drop}} | * {{AbilityIcon|Air Drop}} now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability | ||
* {{AbilityIcon|Air Drop}} now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = November 21, 2024 | ||
| changes = | | changes = | ||
* | * Bullet damage increased from 5 to 5.2 | ||
* {{AbilityIcon|Stone Form}} | * Bullet damage growth reduced from 0.36 to 0.34 | ||
* {{AbilityIcon|Stone Form}} | * Fixed being launched incorrectly when using {{AbilityIcon|Stone Form}} on certain geometry | ||
* {{AbilityIcon|Stone Form}} drag down collision improved a bit | * Fixed {{AbilityIcon|Stone Form}} having a brief period of vulnerability after cast | ||
* {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal reduced from 15% to 12% | |||
* | * {{AbilityIcon|Stone Form}} drag down collision improved a bit | ||
* {{AbilityIcon|Stone Form}} Max Health Heal reduced from 10% to 8% | |||
* | * {{AbilityIcon|Stone Form}} T3 Max Health Heal reduced from +20% to +16% | ||
* {{AbilityIcon|Air Drop}} flight controls improved a bit | * {{AbilityIcon|Air Drop}} flight controls improved a bit | ||
* {{AbilityIcon|Air Drop}} duration reduced from 17s to 16s | * {{AbilityIcon|Air Drop}} duration reduced from 17s to 16s | ||
* {{AbilityIcon|Air Drop}} cooldown increased from 85s to 90s | * {{AbilityIcon|Air Drop}} cooldown increased from 85s to 90s | ||
* {{AbilityIcon|Air Drop}} speed can now be increased with movespeed or sprint items (when out of combat) | * {{AbilityIcon|Air Drop}} speed can now be increased with movespeed or sprint items (when out of combat) | ||
* {{AbilityIcon|Air Drop}} now amplifies Sprint values by 1.5x | * {{AbilityIcon|Air Drop}} now amplifies Sprint values by 1.5x | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = November 7, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Watcher's Covenant}} Fire Rate spirit scaling increased from 0.2 to 0.3 | * {{AbilityIcon|Watcher's Covenant}} Fire Rate spirit scaling increased from 0.2 to 0.3 | ||
* {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | * {{AbilityIcon|Watcher's Covenant}} Bullet Lifesteal spirit scaling increased from 0.2 to 0.3 | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 24, 2024 | ||
| changes = | | changes = | ||
* Base bullet damage increased from 4.5 to 5 | |||
* Bullet damage growth reduced from 0.39 to 0.36 | |||
* Base bullet damage increased from 4.5 to 5 | * {{AbilityIcon|Air Drop}} slow reduced from 35% to 30% | ||
* Bullet damage growth reduced from 0.39 to 0.36 | |||
* {{AbilityIcon|Air Drop}} slow reduced from 35% to 30% | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 10, 2024 | ||
| changes = | | changes = | ||
* Improved default camera position. | * Improved default camera position. | ||
* Take Flight control keys are now similar to {{HeroIcon|Vindicta}}'s. | * Take Flight control keys are now similar to {{HeroIcon|Vindicta}}'s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = October 2, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6. | * {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6. | ||
* {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50. | * {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 26, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Stone Form}} now works against airborne targets. | * {{AbilityIcon|Stone Form}} now works against airborne targets. | ||
* {{AbilityIcon|Kudzu Bomb}} T3 now also grants +2m Radius. | * {{AbilityIcon|Kudzu Bomb}} T3 now also grants +2m Radius. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Fixed some control issues when flying near a wall. | * Fixed some control issues when flying near a wall. | ||
* {{AbilityIcon|Air Drop}} silence and slow debuff duration reduced from 4.5s to 4s. | * {{AbilityIcon|Air Drop}} silence and slow debuff duration reduced from 4.5s to 4s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = September 1, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Air Drop}} self cast time reduced from 2 to 1.3. | * {{AbilityIcon|Air Drop}} self cast time reduced from 2 to 1.3. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 29, 2024 | ||
| changes = | | changes = | ||
* Bullet damage growth per boon reduced from 0.55 to 0.5. | * Bullet damage growth per boon reduced from 0.55 to 0.5. | ||
* Health growth per boon reduced from +41 to +35. | * Health growth per boon reduced from +41 to +35. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 22, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released. | * {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 16, 2024 | ||
| changes = | | changes = | ||
* Restored previous audio processing. | * Restored previous audio processing. | ||
* {{AbilityIcon|Air Drop}} cooldown increased from 70s to 80s. | * {{AbilityIcon|Air Drop}} cooldown increased from 70s to 80s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Fixed melee still going through when casting {{AbilityIcon|Stone Form}} after initiating a melee attack. | * Fixed melee still going through when casting {{AbilityIcon|Stone Form}} after initiating a melee attack. | ||
* {{AbilityIcon|Stone Form}} T2 stun reduced from 0.75s to 0.5s. | * {{AbilityIcon|Stone Form}} T2 stun reduced from 0.75s to 0.5s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = August 1, 2024 | ||
| changes = | | changes = | ||
* Added a bunch of new {{HeroIcon|Ivy}} lines including updated pings, kill lines, etc. | * Added a bunch of new {{HeroIcon|Ivy}} lines including updated pings, kill lines, etc. | ||
* Improved ground impact effects for {{HeroIcon|Ivy}}'s {{AbilityIcon| | * Improved ground impact effects for {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 18, 2024 | ||
| changes = | | changes = | ||
* Base damage reduced from 5.0 to 4.5. | * Base damage reduced from 5.0 to 4.5. | ||
* {{AbilityIcon|Kudzu Bomb}} DPS spirit scaling increased from 0.4 to 0.6. | * {{AbilityIcon|Kudzu Bomb}} DPS spirit scaling increased from 0.4 to 0.6. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 11, 2024 | ||
| changes = | | changes = | ||
* Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | * Fixed the following abilities changing their launch direction if the player snapped their camera quickly during the cast time: {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}}, {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}}, {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}}, {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}}, {{ItemIcon|Alchemical Fire}} (T3 Weapon item). | ||
* Base damage growth increased from 0.35 to 0.55. | * Base damage growth increased from 0.35 to 0.55. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = July 4, 2024 | ||
| changes = | | changes = | ||
* Fixed some bugs with {{AbilityIcon|Watcher's Covenant}} that caused it to sometimes disconnect/reconnect unintentionally. | * Fixed some bugs with {{AbilityIcon|Watcher's Covenant}} that caused it to sometimes disconnect/reconnect unintentionally. | ||
* {{AbilityIcon|Watcher's Covenant}} distance threshold to pick a new target increased from 2.5m to 6m. | * {{AbilityIcon|Watcher's Covenant}} distance threshold to pick a new target increased from 2.5m to 6m. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 20, 2024 | ||
| changes = | | changes = | ||
* Updated reload animations for {{HeroIcon|Warden}}, {{HeroIcon|Dynamo}}, and {{HeroIcon|Ivy}}. | * Updated reload animations for {{HeroIcon|Warden}}, {{HeroIcon|Dynamo}}, and {{HeroIcon|Ivy}}. | ||
* {{AbilityIcon|Kudzu Bomb}} now does 50% less damage to objectives. | * {{AbilityIcon|Kudzu Bomb}} now does 50% less damage to objectives. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 13, 2024 | ||
| changes = | | changes = | ||
* Changed {{HeroIcon|Ivy}}'s True Form ability name to {{AbilityIcon|Stone Form}}. | * Changed {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}} ability name to {{AbilityIcon|Stone Form}}. | ||
* {{AbilityIcon|Watcher's Covenant}} replicated healing reduced from 55% to 45%. | * {{AbilityIcon|Watcher's Covenant}} replicated healing reduced from 55% to 45%. | ||
* {{AbilityIcon|Watcher's Covenant}} no longer provides +2 m/s in the base ability. | * {{AbilityIcon|Watcher's Covenant}} no longer provides +2 m/s in the base ability. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = June 6, 2024 | ||
| changes = | | changes = | ||
* Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon| | * Fixed training {{HeroIcon|Ivy}}'s {{AbilityIcon|True Form}} causing you to get healed. | ||
* {{AbilityIcon|Watcher's Covenant}} heal sharing reduced from 65% to 55%. | * {{AbilityIcon|Watcher's Covenant}} heal sharing reduced from 65% to 55%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 30, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Kudzu Bomb}} T3 improved from +50 DPS to +60. | * {{AbilityIcon|Kudzu Bomb}} T3 improved from +50 DPS to +60. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 23, 2024 | ||
| changes = | | changes = | ||
* Fixed various movement stuck bugs with {{HeroIcon|Ivy}}. | * Fixed various movement stuck bugs with {{HeroIcon|Ivy}}. | ||
* {{AbilityIcon|Kudzu Bomb}} duration increased from 3.5s to 4s. | * {{AbilityIcon|Kudzu Bomb}} duration increased from 3.5s to 4s. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 16, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon| | * {{AbilityIcon|True Form}} cooldown reduced from 50s to 40s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = May 10, 2024 | ||
| changes = | | changes = | ||
* Base stamina increased from 3 to 4. | * Base stamina increased from 3 to 4. | ||
}} | }} | ||
}} | }} | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||