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Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by [[Spirit Resist]]). | Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage (reducible by [[Spirit Resist]]). | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||