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The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | The landing location is usually indicated by a white graffiti on the ground. The player can air strafe by looking and moving to a different direction mid-jump. | ||
Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage | Taking damage in the first 0.9s after using a Jump Pad will stun the player until 0.2s after landing, apply a 30% slow for 2s, and deal 15% Max Health damage. | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||