Kinetic Dash: Difference between revisions

TheMilkMan (talk | contribs)
Switched to using new template
Wrap Infobox item into Default/Enhanced tabber (BOT)
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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
<tabber>
Default=
{{Infobox item
{{Infobox item
| item_name            = Kinetic Dash
| item_name            = Kinetic Dash
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| sound1              = kinetic dash proc 01.mp3
| sound1              = kinetic dash proc 01.mp3
}}
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Kinetic Dash
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|Stamina|prefix=+|suffix=|noicon=true}} [[Stamina]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|StaminaCooldownReduction|prefix=+|suffix=|noicon=true}} [[Stamina|Stamina Recovery]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_kinetic_sash_desc|item_name={{#var:item_key_or_en}}}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusFireRate|prefix=+|suffix=|noicon=true}} [[Fire Rate]] (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusClipSize|prefix=+|suffix=|noicon=true}} Temporary [[Ammo]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|prefix=|suffix=s|noicon=true}} Duration
| component1_name      = Extra Stamina
| sound1              = kinetic dash proc 01.mp3
}}
</tabber>
</div>


'''Kinetic Dash''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Stamina]] and Stamina Recovery. Its passive effect causes a hero's next [[Movement#Dash Jump|Dash Jump]] to grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.
'''Kinetic Dash''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Stamina]] and Stamina Recovery. Its passive effect causes a hero's next [[Movement#Dash Jump|Dash Jump]] to grant bonus [[Fire Rate]] and [[Ammo]] until they next reload.