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{{Infobox item/auto|Knockdown| sound1 = Knockdown Cast.mp3 | sound2 = Knockdown Delay.mp3 | sound3 = Knockdown Impact.mp3}}
{{Infobox item
| item_name          = Knockdown
| item_type          = Spirit
| item_tier          = 3
| souls              = 3,000
| has_components      = false
| has_passive1        = false
| has_passive2        = false
| has_active1        = true
| has_iscomponentof  = false
| item_stat1          = +1 [[Stamina]]
| item_stat2          = +200 [[Spirit Shield|Spirit Shield Health]]
| item_stat3          = +6 [[Spirit Power]]
| active1_description = Target is '''knocked down''' and '''Stunned''' after a '''2s delay''', interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against '''airborne''' targets based on how high off the ground they are (up to 30m).
| active1_cooldown    = 40s
| active1_stat1      = Stun (Status Effect)
| active1_stat2      = 0.5s Stun Duration
| active1_stat3      = 45m Cast Range
}}


[[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]]
[[File:Knockdown.mp4|thumb|{{HeroIcon|Bebop}} using Knockdown on {{HeroIcon|Lash}}]]


{{ItemSummary|{{#var:item_key_or_en}}}}
'''Knockdown''' is a Tier 3 [[Spirit]] [[Item]] that provides [[Stamina]], [[Spirit Shield|Spirit Shield Health]], and [[Spirit Power]] to the purchasing hero.
 
'''Knockdown''' has an active ability that knocks down and [[Status Effects|Stuns]] the target after a delay, temporarily preventing them from taking any action. It appears as a large anvil above the target player's head.
 
It can be purchased from the [[Shop]] for {{Souls|3,000}}.


== Notes ==
== Notes ==
The bonus stun duration scales based on the target's height when hit, reaching its maximum +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxBonusDuration}}s duration against targets {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHeightForBonus}} or higher in the air.
On hit, it will deal 20 Spirit Damage, which scales with Spirit Power.


== Notable Interactions ==
== Notable Interactions ==
Knockdown is a strong counter to the following:
'''Flying Heroes'''
* {{HeroIcon|Grey Talon}}
* {{HeroIcon|Lash}}
* {{HeroIcon|Vindicta}}
* {{HeroIcon|Celeste}}


'''Channeled Abilities'''
* Knockdown is a strong counter to Heroes with flying abilities, such as {{HeroIcon|Vindicta}} and {{HeroIcon|Grey Talon}}, and channeled abilities, such as {{HeroIcon|Seven}}'s {{AbilityIcon|Storm Cloud}} and {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}.
* {{HeroIcon|Bebop}} - {{AbilityIcon|Hyper Beam}}
* {{HeroIcon|Dynamo}} - {{AbilityIcon|Singularity}}
* {{HeroIcon|Haze}} - {{AbilityIcon|Bullet Dance}}
* {{HeroIcon|Ivy}} - {{AbilityIcon|Air Drop}}
* {{HeroIcon|McGinnis}} - {{AbilityIcon|Heavy Barrage}}
* {{HeroIcon|Seven}} - {{AbilityIcon|Storm Cloud}}


== Update history ==
== Update history ==
{{Main|Knockdown/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]
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