List of sound effects for Lash.
Audio that plays on Lash while shooting.
| Shooting 1
|
|
| Shooting 2
|
|
| Shooting 3
|
|
| Shooting 4
|
|
| Shooting 5
|
|
| Shooting 6
|
|
| Shooting 7
|
|
| Shooting 8
|
|
The last bullet Lash shoots uses unique audio.
Audio the enemy hears when Lash's bullets whiz by them.
Allies cannot hear this
| Whiz by 1
|
|
| Whiz by 2
|
|
| Whiz by 3
|
|
| Whiz by 4
|
|
| Whiz by 5
|
|
| Whiz by 6
|
|
| Whiz by 7
|
|
| Whiz by 8
|
|
| Whiz by 9
|
|
| Whiz by 10
|
|
Audio plays when Lash is reloading.
| Reload Start 01
|
|
| Reload Start 02
|
|
| Reload Start 03
|
|
| Reload Mid 01
|
|
| Reload Mid 02
|
|
| Reload Mid 03
|
|
| Reload End 01
|
|
| Reload End 02
|
|
| Reload End 03
|
|
Unique audio that plays during Lash's walk cycle.
| Footstep 01
|
|
| Footstep 02
|
|
| Footstep 03
|
|
| Footstep 04
|
|
| Footstep 05
|
|
| Footstep 06
|
|
| Footstep 07
|
|
| Footstep 08
|
|
| Footstep 09
|
|
| Footstep 10
|
|
| Footstep 11
|
|
| Footstep 12
|
|
| Footstep 13
|
|
| Footstep 14
|
|
| Footstep 15
|
|
A metallic noise can be heard while Lash is walking. This audio comes from the empty can on Lash's belt.
| Can foley 1
|
|
| Can foley 2
|
|
| Can foley 3
|
|
| Can foley 4
|
|
| Can foley 5
|
|
| Can foley 6
|
|
| Can foley 7
|
|
| Can foley 8
|
|
| Can foley 9
|
|
| Can foley 10
|
|
| Can foley 11
|
|
| Can foley 12
|
|
| Can foley 13
|
|
| Can foley 14
|
|
| Can foley 15
|
|
Audio that plays when Lash lands after falling.
| Landing 1
|
|
| Landing 2
|
|
| Landing 3
|
|
| Landing 4
|
|
| Landing 5
|
|
| Landing 6
|
|
| Landing 7
|
|
| Landing 8
|
|
| Landing 9
|
|
Audio plays when Ground Strike is cast.
Audio that plays during Ground Strike's descent. This audio is looped.
Audio plays if Lash hits an enemy mid-air during Ground Strike's descent.
| Falling Hit 01
|
|
| Falling Hit 02
|
|
| Falling Hit 03
|
|
Audio plays when Ground Strike hits the ground and activates.
Audio plays if Ground Strike's AoE hits an enemy.
Audio that plays when Grapple is cast.
Audio that plays when Flog is cast.
Audio that plays if Flog hits an enemy target.
| Impact 1
|
|
| Impact 2
|
|
| Impact 3
|
|
Audio that plays when Death Slam is channelling.
Audio that loops while Death Slam is channelling.
Audio that plays when enemy heroes get locked on by Death Slam.
| Connected 1
|
|
| Connected 2
|
|
| Connected 3
|
|
Audio that plays for enemy heroes when Death Slam lock on to them.
Audio that plays once Death Slam is cast/activated.
Audio that plays when enemy heroes get thrown by Death Slam.
Audio that plays when enemy heroes hit the ground after being thrown.
| Impact 1
|
|
| Impact 2
|
|
| Impact 3
|
|
Audio that plays if Death Slam doesn't lock on to any targets.
Lash's voice lines that play in specific situations.
Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01
|
|
| Effort 02
|
|
| Effort 03
|
|
| Effort 04
|
|
| Effort 05
|
|
| Effort 06
|
|
| Effort 07
|
|
| Effort 08
|
|
| Effort 09
|
|
| Effort 10
|
|
| Effort 11
|
|
Audio plays when dashing.
| Dash 01
|
|
| Dash 02
|
|
| Dash 03
|
|
| Dash 04
|
|
| Dash 05
|
|
| Dash 06
|
|
| Dash 07
|
|
Audio sometimes plays when taking a small amount of damage.
| Small Pain 01
|
|
| Small Pain 02
|
|
| Small Pain 03
|
|
| Small Pain 04
|
|
| Small Pain 05
|
|
| Small Pain 06
|
|
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01
|
|
| Big Pain 02
|
|
| Big Pain 03
|
|
| Big Pain 04
|
|
| Big Pain 05
|
|
| Big Pain 06
|
|
Audio plays when Lash is killed.
| Death 01
|
|
| Death 02
|
|
| Death 03
|
|
| Death 04
|
|
| Death 05
|
|
Removed Sound Effects
edit
Audio played while Lash was reloading.
| Reload open
|
|
| Reload pat
|
|
| Reload close
|
|