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- {{AbilityIcon|Grapple|Size=20}} No longer recharges stamina on use. | - {{AbilityIcon|Grapple|Size=20}} No longer recharges stamina on use. | ||
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|Update: August 15, 2024 | |[[Update: August 15, 2024]] | ||
| - Fixed some cases where Lash's {{AbilityIcon|Ground Strike|Size=20}} would cause your hero to be stuck. | | - Fixed some cases where Lash's {{AbilityIcon|Ground Strike|Size=20}} would cause your hero to be stuck. | ||
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|Update: August 1, 2024 | |[[Update: August 1, 2024]] | ||
| - Fixed {{AbilityIcon|Ground Strike|Size=20}} Sometimes causing the hero to be stuck for the rest of the match. | | - Fixed {{AbilityIcon|Ground Strike|Size=20}} Sometimes causing the hero to be stuck for the rest of the match. | ||
- Added new visual effects for Lash's {{AbilityIcon|Ground Strike|Size=20}}. | - Added new visual effects for Lash's {{AbilityIcon|Ground Strike|Size=20}}. | ||
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- {{AbilityIcon|Ground Strike|Size=20}} Damage per meter Reduced: 6.3 → <u>6.0</u>. | - {{AbilityIcon|Ground Strike|Size=20}} Damage per meter Reduced: 6.3 → <u>6.0</u>. | ||
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|Update: July 18, 2024 | |[[Update: July 18, 2024]] | ||
| - {{AbilityIcon|Grapple|Size=20}} Weapon damage is now added into the T2 instead of in the base. | | - {{AbilityIcon|Grapple|Size=20}} Weapon damage is now added into the T2 instead of in the base. | ||
- {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 13m → <u>11m</u>. | - {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 13m → <u>11m</u>. | ||
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- {{AbilityIcon|Death Slam|Size=20}} T1 Changed: +4m Cast Range → <u>+8m Throw Distance</u>. | - {{AbilityIcon|Death Slam|Size=20}} T1 Changed: +4m Cast Range → <u>+8m Throw Distance</u>. | ||
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|Update: July 11, 2024 | |[[Update: July 11, 2024]] | ||
| - Base bullet damage Reduced: 11.5 → <u>10</u>. | | - Base bullet damage Reduced: 11.5 → <u>10</u>. | ||
- Bullet damage growth Increased: 1 → <u>1.15</u>. | - Bullet damage growth Increased: 1 → <u>1.15</u>. | ||
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- {{AbilityIcon|Death Slam|Size=20}} Grab time Reduced: 0.9 → <u>0.8</u>. | - {{AbilityIcon|Death Slam|Size=20}} Grab time Reduced: 0.9 → <u>0.8</u>. | ||
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|Update: June 27, 2024 | |[[Update: June 27, 2024]] | ||
| - {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 14m → <u>13m</u>. | | - {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 14m → <u>13m</u>. | ||
- {{AbilityIcon|Death Slam|Size=20}} Radius Reduced: 20m → <u>19m</u>. | - {{AbilityIcon|Death Slam|Size=20}} Radius Reduced: 20m → <u>19m</u>. | ||
|- | |- | ||
|Update: June 20, 2024 | |[[Update: June 20, 2024]] | ||
| - Fixed it being possible to lose your full lock on with {{AbilityIcon|Death Slam|Size=20}} sometimes if you look away. | | - Fixed it being possible to lose your full lock on with {{AbilityIcon|Death Slam|Size=20}} sometimes if you look away. | ||
|- | |- | ||
|Update: June 13, 2024 | |[[Update: June 13, 2024]] | ||
| - Various fixes to Lash's {{AbilityIcon|Ground Strike|Size=20}} Visual effects. | | - Various fixes to Lash's {{AbilityIcon|Ground Strike|Size=20}} Visual effects. | ||
- Fixed Lash's {{AbilityIcon|Ground Strike|Size=20}} T3 Not being accurate in the tooltip. | - Fixed Lash's {{AbilityIcon|Ground Strike|Size=20}} T3 Not being accurate in the tooltip. | ||
| Line 186: | Line 186: | ||
- {{AbilityIcon|Ground Strike|Size=20}} Now scaling Reduced after 25m height → <u>4.5</u>. | - {{AbilityIcon|Ground Strike|Size=20}} Now scaling Reduced after 25m height → <u>4.5</u>. | ||
|- | |- | ||
|Update: May 30, 2024 | |[[Update: May 30, 2024]] | ||
| - Various fixes to Lash's {{AbilityIcon|Ground Strike|Size=20}} Visual effects. | | - Various fixes to Lash's {{AbilityIcon|Ground Strike|Size=20}} Visual effects. | ||
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|Update: May 23, 2024 | |[[Update: May 23, 2024]] | ||
| - Added some additional visual tells for the receiving end of Lash’s {{AbilityIcon|Death Slam|Size=20}}. | | - Added some additional visual tells for the receiving end of Lash’s {{AbilityIcon|Death Slam|Size=20}}. | ||
- Base stamina Increased: 2 → <u>3</u>. | - Base stamina Increased: 2 → <u>3</u>. | ||
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- {{AbilityIcon|Flog|Size=20}} Cooldown Reduced: 35s → <u>30s</u>. | - {{AbilityIcon|Flog|Size=20}} Cooldown Reduced: 35s → <u>30s</u>. | ||
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|Update: May 16, 2024 | |[[Update: May 16, 2024]] | ||
| - Updated {{AbilityIcon|Death Slam|Size=20}} Sound effects. | | - Updated {{AbilityIcon|Death Slam|Size=20}} Sound effects. | ||
- {{AbilityIcon|Ground Strike|Size=20}} Stomp damage Reduced: 125 → <u>110</u>. | - {{AbilityIcon|Ground Strike|Size=20}} Stomp damage Reduced: 125 → <u>110</u>. | ||
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- {{AbilityIcon|Grapple|Size=20}} Cooldown Decreased: 45s → <u>40s</u>. | - {{AbilityIcon|Grapple|Size=20}} Cooldown Decreased: 45s → <u>40s</u>. | ||
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|Update: May 10, 2024 | |[[Update: May 10, 2024]] | ||
| - {{AbilityIcon|Ground Strike|Size=20}} Now additionally damages enemies within 2m of Lash on impact. | | - {{AbilityIcon|Ground Strike|Size=20}} Now additionally damages enemies within 2m of Lash on impact. | ||
- {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 16m → <u>14m</u>. | - {{AbilityIcon|Ground Strike|Size=20}} Radius Reduced: 16m → <u>14m</u>. | ||
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- {{AbilityIcon|Death Slam|Size=20}} Tether visuals now improved to communicate the different phases its in. | - {{AbilityIcon|Death Slam|Size=20}} Tether visuals now improved to communicate the different phases its in. | ||
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|Update: May 3, 2024 | |[[Update: May 3, 2024]] | ||
| - {{AbilityIcon|Grapple|Size=20}} Cooldown Reduced: 55 → <u>45</u>. | | - {{AbilityIcon|Grapple|Size=20}} Cooldown Reduced: 55 → <u>45</u>. | ||
- {{AbilityIcon|Flog|Size=20}} Damage Increased: 55 → <u>65</u>. | - {{AbilityIcon|Flog|Size=20}} Damage Increased: 55 → <u>65</u>. | ||