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Gammaton32 (talk | contribs) transcribed content from bullet lifesteal and spirit lifesteal |
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== Bullet Lifesteal == | == Bullet Lifesteal == | ||
{{ | {{plink|Bullet Lifesteal}} returns a percentage of all outgoing [[Bullet Damage|bullet damage]] to the player as health. | ||
=== Sources === | |||
{{Item stat table|Bullet Lifesteal}} | |||
== Spirit Lifesteal == | == Spirit Lifesteal == | ||
{{ | {{plink|Spirit Lifesteal}} returns a percentage of all outgoing [[Spirit Damage|spirit damage]] to the player as health. | ||
=== Sources === | |||
{{Item stat table|Spirit Lifesteal}} | |||
=== Soul Shredder Bullets === | |||
The debuff applied to opponents by {{item|Soul Shredder Bullets}} behaves differently from all other lifesteal items. It does not affect the user's Spirit Lifesteal stat, nor is it factored into the formula above; instead, it ''adds'' a flat +18% spirit lifesteal against an affected target while the debuff is active. For example, if a player had Soul Shredder Bullets, {{item|Enduring Spirit}} (+10%), and {{item|Leech}} (+35%), their spirit lifesteal against a target affected by Soul Shredder Bullets would be: | |||
<math>L_F = [1 - (1 - 0.10) \times (1 - 0.35)] + 0.18 = 59.5%</math> | |||
Their spirit lifesteal against a target not affected by Soul Shredder Bullets would instead be 41.5% (equal to their Spirit Lifesteal stat). | |||
== Melee Lifesteal == | == Melee Lifesteal == | ||