| Update
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Changes
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January 30, 2026
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- Light Melee cooldown penalty reduced from 2x to 1.5x.
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July 4, 2025
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- Now has double cooldown when triggered via light melee.
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May 19, 2025
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- Heal reduced from 60% to 50%
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May 8, 2025
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- Cost reduced from 3500 to 3200.
- Cooldown reduced from 5s to 4s.
- Melee damage reduced from 35% to 16%.
- Flat heal increased from 110 to 160.
- Percentage lifesteal increased from 50% to 60%.
- No longer grants +10% Bullet Resist.
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November 21, 2024
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- Lifesteal reduced from 65% to 55%
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November 7, 2024
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- Bullet resistance increased from 8% to 10%.
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October 10, 2024
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- Heal increased from 55% of melee damage to 65%.
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September 26, 2024
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- Cooldown reduced from 5.25s to 5s.
- Fixed proccing heal more than once when hitting multiple targets.
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September 12, 2024
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- Melee damage reduced from 40% to 35%.
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August 29, 2024
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- Effectiveness vs non-heroes increased from 35% to 40%.
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August 15, 2024
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- Heal effectiveness vs non-heroes increased from 25% to 35%.
- Heal increased from 45% of melee damage to +55%.
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August 1, 2024
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- Bullet Resist increased from 6% to 8%.
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July 18, 2024
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- Works against creeps for 25% effectiveness.
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July 11, 2024
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- Now grants +6% bullet resist.
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June 27, 2024
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- Slow duration increased from 2s to 2.5s.
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June 20, 2024
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- Slow duration increased from 1.5s to 2s.
- Heal increased from 40% of damage to 45%.
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May 30, 2024
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- Melee damage increased from +35% to +40%.
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May 23, 2024
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- Flat portion of the lifesteal increased from 90 to 110.
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May 16, 2024
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- Cooldown reduced from 8s to 5s.
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May 10, 2024
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- Slow duration increased from 1s to 1.5s.
- Cooldown reduced from 10s to 8s.
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