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| {{Infobox item/auto|Magic Carpet| sound1 = magiccarpet cast delay.mp3 | sound2 = magiccarpet cast.mp3 | sound3 = magiccarpet lp.mp3}} | | {{Infobox item |
| {{Quotation|[[Shopkeeper]] to [[Mirage]]|Well, a little on the nose, but... no judgement.}}
| | |item_imagefilepath=Magic Carpet |
| | |item_name=Magic Carpet |
| | |item_type=Spirit |
| | |item_tier=4 |
| | |has_components=false |
| | |has_passive1=false |
| | |has_passive2=false |
| | |has_active1=true |
| | |has_iscomponentof=false |
| | |item_stat1=+10% Ability Duration |
| | |item_stat2=+15 Spirit Power |
| | |item_stat3=+150 Bonus Health |
| | |souls=6,200 |
| | |active1_description=Summon a Magic Carpet that will fly you away and gain Bullet and Spirit Shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet. |
| | |active1_cooldown=32s |
| | |active1_stat1=+400 Bullet & Spirit Shield Health |
| | |active1_stat2=7s Duration |
| | |active1_stat3=1.3s Summon Duration |
| | |active1_stat4=+6m/s Bonus Fly Speed |
| | |active1_stat5=16s Shield Duration}} |
| | __NOTOC__ |
| | '''Magic Carpet''' is a Tier 4 [[Spirit]] [[Item]] that provides extended [[Ability Duration]], [[Spirit Power]] and [[Bonus Health]] to the purchasing hero. |
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| {{ItemSummary|{{#var:item_key_or_en}}}}
| | '''Magic Carpet''' has an active ability which can be used to summon a "Magic Carpet" that lets the using hero fly; additonally it provides a [[Bullet Shield]] and a [[Spirit Shield]]. |
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| == Notes ==
| | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|6,200}}. |
| * The carpet is affected by [[Sprinting]]. Sprinting behaves as normal: holding any movement key causes speed to build up to the maximum [[Sprint Speed]] and is reset when taking damage or aiming. Note that this counterintuitively means '''holding the backwards movement key will cause the carpet to accelerate'''.
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| * Magic Carpet is silenced by {{ItemIcon|Slowing Hex}}.
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| * Abilities using Confirm Cast or Quick Cast can be "prepared" while on the carpet, since they aren't cast until the Fire button is pressed or the ability button is released respectively.
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| ** {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} does not cast until the Fire button is pressed, allowing her to scope in and not dismiss the carpet. Magic Carpet is affected by the ability's [[Move Speed]] limit, but also overrides the scoped camera, causing Assassinate to fire slightly left of the on-screen crosshair.
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| * Flight speed is capped while holding the [[Soul Urn]].
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| * The carpet can break [[Breakables]] by flying into them.
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| == Dismissing the carpet == | | == Recommended heroes == |
| The following are considered "actions" and immediately dismiss the carpet:
| | *{{HeroIcon|Bebop}} |
| * Casting an ability | | *{{HeroIcon|Grey Talon}} |
| * Using an item | | *{{HeroIcon|Lady Geist}} |
| * Attacking with a weapon | | *{{HeroIcon|Seven}} |
| * [[Jumping|Air-jumping]] or [[Air Dash|airdashing]] | | *{{HeroIcon|Vindicta}} |
| | *{{HeroIcon|Yamato}} |
| | {{clear}} |
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| Some abilities that can linger and deal [[damage]] after a hero uses Magic Carpet also count as an "action". For example, an enemy hero walking over a {{AbilityIcon|Grasping Hands}} line dismisses a flying {{HeroIcon|Graves}}' carpet.
| | == Items that counter Magic Carpet == |
| | | {{Navbox|title=Items|titlestyle=background-color:#ffefd7;text-align:center;|list3={{ItemBox|item_name = Slowing Hex}}}} |
| As a rule of thumb: A hero dealing single-instance damage will dismiss their carpet and most effects that deal Damage over Time will not. This rule is similar to damage that [[Ziplines#Getting Knocked Off|knocks heroes off of Ziplines]] but without damage from player-created [[Units]].
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| The following abilities are notable exceptions:
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| * Single-Instance Damage that do '''''not''''' dismiss the carpet:
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| ** {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}}
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| * Player-Created Units that do '''''not''''' dismiss the carpet:
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| ** {{HeroIcon|Graves}}' {{AbilityIcon|Jar of Dead}}, {{AbilityIcon|Grasping Hands}} (Ghouls), and {{AbilityIcon|Borrowed Decree}}
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| ** {{HeroIcon|Rem}}: {{AbilityIcon|Lil Helpers}} (Followed Troopers)
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| ** {{HeroIcon|Mcginnis}}: {{AbilityIcon|Mini Turret|l1=Mini Turrets}}
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| * <abbr title="Damage over Time>DoT</abbr> or <abbr title="Damage Per Second>DPS</abbr> that will dismiss the carpet:
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| ** {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life}}
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| ** {{HeroIcon|Lady Geist}}: {{AbilityIcon|Life Drain}}
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| ** {{HeroIcon|Paige}}: {{AbilityIcon|Bookwyrm}} (Trail)
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| ** {{HeroIcon|Paradox}}: {{AbilityIcon|Pulse Grenade}}
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| ** {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}}
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| ** {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}}
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history table |
| | | | contents = |
| ==Gallery== | | {{Update history table/row |
| <gallery widths=300 heights=169>
| | | update = September 26, 2024 |
| Magic Carpet Active.gif|thumb|[[McGinnis]] using Magic Carpet's active
| | | changes = |
| </gallery>
| | * Fixed it consuming stamina when jumping off. |
| | | }} |
| == Trivia ==
| | {{Update history table/row |
| * Magic Carpet was inspired by a [https://forums.playdeadlock.com/threads/a-bunch-of-loose-item-ideas.11618/ forum post] by user ''@pesquerart''.<ref>[[Update:August 15, 2024]]</ref> | | | update = August 29, 2024 |
| | | | changes = |
| == References ==
| | * Active Cooldown Reduced: 40s > 30s. |
| <references />
| | * Bonus Shields now last 16s. |
| | | * Players are now unslowable while riding the Magic Carpet. |
| == Navigation ==
| | }} |
| {{Item Navbox}} | | }} |
| | | {{Item_Navbox}} |
| [[Category:Active Items]] | | [[Category:Items]][[Category:Active Items]] |