Magic Carpet: Difference between revisions

Sleuth (talk | contribs)
m Dismissing the carpet: Corrected mistake from reorganizing (Hero-created units will not dismiss the carpet)
add note about sprinting on the carpet
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Infobox item/auto|Magic Carpet| sound1 = magiccarpet cast delay.mp3 | sound2 = magiccarpet cast.mp3 | sound3 = magiccarpet lp.mp3}}
{{Infobox item/auto|Magic Carpet| sound1 = magiccarpet cast delay.mp3 | sound2 = magiccarpet cast.mp3 | sound3 = magiccarpet lp.mp3}}
{{Quotation|[[Shopkeeper]] to [[Mirage]]|Well, a little on the nose, but... no judgement.}}


{{ItemSummary|{{#var:item_key_or_en}}}}
{{ItemSummary|{{#var:item_key_or_en}}}}
== Notes ==
* The carpet is affected by [[Sprinting]]. Sprinting behaves as normal: holding any movement key causes speed to build up to the maximum [[Sprint Speed]] and is reset when taking damage or aiming. Note that this counterintuitively means '''holding the backwards movement key will cause the carpet to accelerate'''.
* Magic Carpet is silenced by {{ItemIcon|Slowing Hex}}.
* Abilities using Confirm Cast or Quick Cast can be "prepared" while on the carpet, since they aren't cast until the Fire button is pressed or the ability button is released respectively.
** {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} does not cast until the Fire button is pressed, allowing her to scope in and not dismiss the carpet. Magic Carpet is affected by the ability's [[Move Speed]] limit, but also overrides the scoped camera, causing Assassinate to fire slightly left of the on-screen crosshair.
* Flight speed is capped while holding the [[Soul Urn]].
* The carpet can break [[Breakables]] by flying into them.


== Dismissing the carpet ==
== Dismissing the carpet ==
Casting an ability, using an item, and attacking with a weapon are considered "actions" and immediately dismiss the carpet. Some abilities that can linger and deal [[damage]] after a hero uses Magic Carpet also count as an "action". For example, an enemy hero walking over a {{AbilityIcon|Grasping Hands}} line dismisses a flying {{HeroIcon|Graves}}' carpet.
The following are considered "actions" and immediately dismiss the carpet:
* Casting an ability
* Using an item
* Attacking with a weapon
* [[Jumping|Air-jumping]] or [[Air Dash|airdashing]]


As a rule of thumb: A hero dealing single-instance damage will dismiss their carpet and most effects that deal Damage over Time will not. This rule is similar to damage that [[Ziplines#Getting Knocked Off|knocks heroes off of Ziplines]] but without damage from player-created [[Units]].
Some abilities that can linger and deal [[damage]] after a hero uses Magic Carpet also count as an "action". For example, an enemy hero walking over a {{AbilityIcon|Grasping Hands}} line dismisses a flying {{HeroIcon|Graves}}' carpet.  


As a rule of thumb: A hero dealing single-instance damage will dismiss their carpet and most effects that deal Damage over Time will not. This rule is similar to damage that [[Ziplines#Getting Knocked Off|knocks heroes off of Ziplines]] but without damage from player-created [[Units]].
The following abilities are notable exceptions:  
The following abilities are notable exceptions:  
* Single-Instance Damage that do '''''not''''' dismiss the carpet:
* Single-Instance Damage that do '''''not''''' dismiss the carpet:
Line 22: Line 36:
** {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}}
** {{HeroIcon|Seven}}: {{AbilityIcon|Lightning Ball}}
** {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}}
** {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}}
== Notes ==
* Abilities using Confirm Cast or Quick Cast can be "prepared" while on the carpet, since they aren't cast until the Fire button is pressed or the ability button is released respectively.
** {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} does not cast until the Fire button is pressed, allowing her to scope in and not dismiss the carpet. Magic Carpet is affected by the ability's [[Move Speed]] limit, but also overrides the scoped camera, causing Assassinate to fire slightly left of the on-screen crosshair.


== Update history ==
== Update history ==
Line 37: Line 47:
== Trivia ==
== Trivia ==
* Magic Carpet was inspired by a [https://forums.playdeadlock.com/threads/a-bunch-of-loose-item-ideas.11618/ forum post] by user ''@pesquerart''.<ref>[[Update:August 15, 2024]]</ref>
* Magic Carpet was inspired by a [https://forums.playdeadlock.com/threads/a-bunch-of-loose-item-ideas.11618/ forum post] by user ''@pesquerart''.<ref>[[Update:August 15, 2024]]</ref>
* If {{HeroIcon|Mirage}} buys Magic Carpet, the {{PageRef|name=Shopkeeper}} may comment that it's "a little on the nose".<ref>{{VoiceLineCite|name=Shopkeeper|quotes=Mirage/Quotes#Shopkeeper|transcription=Well, a little on the nose, but... no judgement.}}</ref>


== References ==
== References ==