Editing Mantling/SuperglideGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 7: | Line 7: | ||
|character_dependent=No | |character_dependent=No | ||
|stamina=0 | |stamina=0 | ||
|inputs= | |inputs=Mantle Glide then jump | ||
}} | }} | ||
A '''Superglide''' is a [[Mantle Glide]] followed by a grounded jump. This allows you to maintain the initial impulse from the Mantle Glide into the air. This also carries more speed, due to the lower friction coefficient in the air compared to the higher friction coefficient on the ground. | A '''Superglide''' is a [[Mantling/Mantle_Glide|Mantle Glide]] followed by a grounded jump. This allows you to maintain the initial impulse from the Mantle Glide into the air. This also carries more speed, due to the lower friction coefficient in the air compared to the higher friction coefficient on the ground. | ||
The term ''Superglide'' comes from the similarly named and executed movement technique from the game ''[[wikipedia:Apex Legends|Apex Legends]]''. | The term ''Superglide'' comes from the similarly named and executed movement technique from the game ''[[wikipedia:Apex Legends|Apex Legends]]''. | ||
| Line 16: | Line 16: | ||
To execute, start a Mantle Glide. As soon as you become actionable, quickly jump. If done correctly, you should carry most of the Mantle Glide's momentum into the air and use no stamina bars. | To execute, start a Mantle Glide. As soon as you become actionable, quickly jump. If done correctly, you should carry most of the Mantle Glide's momentum into the air and use no stamina bars. | ||
[[Category:Movement]][[Category:Universal Tech]] | [[Category:Movement]][[Category:Universal Tech]] | ||