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< McGinnis
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=== {{AbilityIcon|Heavy Barrage}} === | === {{AbilityIcon|Heavy Barrage}} === | ||
'''Audio plays on McGinnis when casting the channeled spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Forge rocket barrage cast.mp3]] | |||
|} | |||
'''Audio loops throughout the duration of the channel''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Forge rocket barrage air raid lp.mp3]] | |||
|} | |||
'''2 Audios plays on every shot''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Forge rocket barrage fire 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Forge rocket barrage fire 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Forge rocket barrage fire 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Forge rocket barrage fire 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Forge rocket barrage fire 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Forge rocket barrage fire 06.mp3]] | |||
|- | |||
|Fire 07 | |||
|[[File:Forge rocket barrage fire 07.mp3]] | |||
|- | |||
|Fire 08 | |||
|[[File:Forge rocket barrage fire 08.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Explosion 01 | |||
|[[File:Forge rocket barrage explo 01.mp3]] | |||
|- | |||
|Explosion 02 | |||
|[[File:Forge rocket barrage explo 02.mp3]] | |||
|- | |||
|Explosion 03 | |||
|[[File:Forge rocket barrage explo 03.mp3]] | |||
|- | |||
|Explosion 04 | |||
|[[File:Forge rocket barrage explo 04.mp3]] | |||
|- | |||
|Explosion 05 | |||
|[[File:Forge rocket barrage explo 05.mp3]] | |||
|- | |||
|Explosion 06 | |||
|[[File:Forge rocket barrage explo 06.mp3]] | |||
|- | |||
|Explosion 07 | |||
|[[File:Forge rocket barrage explo 07.mp3]] | |||
|- | |||
|Explosion 08 | |||
|[[File:Forge rocket barrage explo 08.mp3]] | |||
|} | |||
'''Audio plays when the channeling stops''' | |||
{| class="wikitable" | |||
|End | |||
|[[File:Forge rocket barrage channel end.mp3]] | |||
|} | |||
Revision as of 21:20, 25 July 2025
“Let's get started, shall we?”
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List of sound effects for McGinnis.
Weapon
Movement
Abilities
Audio plays on the turret when deployed
| Deploy |
Audio plays on the turret when shooting
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 | |
| Fire 07 | |
| Fire 08 | |
| Fire 09 | |
| Fire 10 |
Audio plays when the turret expires
| Explode 01 | |
| Explode 02 | |
| Explode 03 | |
| Explode 04 |
Audio plays on the healing specter when deployed
| Activate |
Audio loops on the healing specter
| Loop |
Audio plays when the healing specter expires
| End |
Audio plays on McGinnis when casting the spell
| Cast |
Audio loops on the spectral wall before being deployed
| Loop |
Audio plays on the spectral wall when deployed
| Spawn |
Audio plays when the spectral wall expires
| End 01 | |
| End 02 | |
| End 03 | |
| End 04 |
Audio plays on McGinnis when casting the channeled spell
| Cast |
Audio loops throughout the duration of the channel
| Loop |
2 Audios plays on every shot
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 | |
| Fire 07 | |
| Fire 08 |
| Explosion 01 | |
| Explosion 02 | |
| Explosion 03 | |
| Explosion 04 | |
| Explosion 05 | |
| Explosion 06 | |
| Explosion 07 | |
| Explosion 08 |
Audio plays when the channeling stops
| End |