| Latest revision |
Your text |
| Line 1: |
Line 1: |
| {{HeroTabs}} | | {{HeroTabs}} |
| This page documents the full update history for {{HeroIcon|McGinnis}}.
| |
|
| |
| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
| |
| | update = {{Update link|August|12|2026}}
| |
| | changes =
| |
| * Bullet damage base and growth values reduced by 5%.
| |
| * Spirit Resist per boon reduced from +0.625% to +0.35%.
| |
| * {{AbilityIcon|Mini Turret}} no longer shoot heroes on ziplines.
| |
| * {{AbilityIcon|Mini Turret}} no longer have 80% decaying resist for the first 6s.
| |
| * {{AbilityIcon|Mini Turret}} health increased from 90 + 7.8/boon to 100 + 9/boon.
| |
| * {{AbilityIcon|Medicinal Specter}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration".
| |
| * {{AbilityIcon|Medicinal Specter}} T3 no longer increases duration by +1.5s.
| |
| * {{AbilityIcon|Medicinal Specter}} T3 now also increases spirit resistance by +40%.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|June|30|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Heavy Barrage}} cooldown increased from 175s to 200s. (Global ult change)
| |
| * {{AbilityIcon|Heavy Barrage}} T1 reduced from -55s Cooldown to -45s. (Global ult change)
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|June|11|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power).
| |
| * {{AbilityIcon|Mini Turret}} T3 Fire Rate reduced from +30% to +25%.
| |
| * Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working.
| |
| * {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|May|31|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Heavy Barrage}} range reduced from 50m to 36m.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 Dash Slow reduced from 30% to 18% (regular slow still 30%).
| |
| * {{AbilityIcon|Heavy Barrage}} T3 Damage Per Rocket reduced from +18 to +15.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|May|22|2026}}
| |
| | changes =
| |
| * Bullet damage per boon increased from 0.17 to 0.18.
| |
| * Fixed {{AbilityIcon|Heavy Barrage}} not triggering {{ItemIcon|Diviner's Kevlar}}.
| |
| * {{AbilityIcon|Medicinal Specter}} radius increased from 5.5m to 6m.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|April|30|2026}}
| |
| | changes =
| |
| * Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute.
| |
| * Fixed Mini Turrets being locked on objectives when they were invulnerable.
| |
| * {{AbilityIcon|Medicinal Specter}} duration increased from 6s to 6.5s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|April|10|2026}}
| |
| | changes =
| |
| * Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon.
| |
| * {{AbilityIcon|Spectral Wall}} duration increased from 5.5s to 6s.
| |
| * {{AbilityIcon|Spectral Wall}} segment count increased from 7 to 8.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|March|25|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Medicinal Specter}} T3 duration increased from +1s to +1.5s.
| |
| * {{AbilityIcon|Spectral Wall}} duration increased from 5s to 5.5s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|March|21|2026}}
| |
| | changes =
| |
| * Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon.
| |
| * {{AbilityIcon|Mini Turret}} attack range increased from 25m to 30m.
| |
| * {{AbilityIcon|Medicinal Specter}} radius increased from 5m to 5.5m.
| |
| * {{AbilityIcon|Spectral Wall}} duration increased from 4.5s to 5s.
| |
| * {{AbilityIcon|Heavy Barrage}} cooldown increased from 165s to 175s.
| |
| * {{AbilityIcon|Heavy Barrage}} spirit scaling reduced from 0.23 to 0.2.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling reduced from 0.2 to 0.16.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 DPS reduced from 22 to 18.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|March|10|2026}}
| |
| | changes =
| |
| * {{AbilityIcon|Heavy Barrage}} radius reduced from 5m to 4.5m.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 slow duration reduced from 1.5s to 1s.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling reduced from +0.25 to +0.2.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 damage reduced from +25 to +22.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|March|6|2026}}
| |
| | changes =
| |
| * Stamina speed bucket 3 to 2.
| |
| * Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon.
| |
| * {{AbilityIcon|Mini Turret}} duration increased from 24s to 35s.
| |
| * {{AbilityIcon|Mini Turret}} base health and health growth reduced by 40%.
| |
| * {{AbilityIcon|Mini Turret|l1=Mini Turrets}} initial fading resist start value increased from 60% to 80%.
| |
| * {{AbilityIcon|Mini Turret|l1=Mini Turrets}} now have 35% melee resist.
| |
| * {{AbilityIcon|Mini Turret}} tracking, angle and projectile speeds significantly improved.
| |
| * {{AbilityIcon|Mini Turret}} on the minimap now flash/turn red when they are attacking.
| |
| * {{AbilityIcon|Mini Turret}} T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS".
| |
| * {{AbilityIcon|Mini Turret}} T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges".
| |
| * {{AbilityIcon|Mini Turret}} T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime".
| |
| * {{AbilityIcon|Medicinal Specter}} duration no longer scales with spirit power.
| |
| * {{AbilityIcon|Medicinal Specter}} radius no longer scales with spirit power.
| |
| * {{AbilityIcon|Medicinal Specter}} regen now scales with spirit power (+0.3)
| |
| * {{AbilityIcon|Medicinal Specter}} cooldown increased from 48s to 50s.
| |
| * {{AbilityIcon|Medicinal Specter}} no longer provides +15% Stamina Recovery.
| |
| * {{AbilityIcon|Medicinal Specter}} T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance".
| |
| * {{AbilityIcon|Medicinal Specter}} T2 increased from -17s Cooldown to -20s.
| |
| * {{AbilityIcon|Medicinal Specter}} T2 now also increases Stamina Recovery by +100%.
| |
| * {{AbilityIcon|Medicinal Specter}} T3 regen reduced from 2.5% Max HP to 2%.
| |
| * {{AbilityIcon|Medicinal Specter}} T3 now also increases radius by 3m.
| |
| * {{AbilityIcon|Medicinal Specter}} T3 now also increases duration by 1s.
| |
| * {{AbilityIcon|Spectral Wall}} that is midcast will now fire when you are interrupted, rather than continue to expand outward.
| |
| * {{AbilityIcon|Spectral Wall}} segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
| |
| * {{AbilityIcon|Spectral Wall}} min range reduced from 6m to 5m.
| |
| * {{AbilityIcon|Spectral Wall}} applies it's slow to enemies it passes through while being summoned.
| |
| * {{AbilityIcon|Spectral Wall}} T1 no longer drains 1 stamina.
| |
| * {{AbilityIcon|Spectral Wall}} T1 Damage Amp increased from 15% to 20%.
| |
| * {{AbilityIcon|Spectral Wall}} T2 also increases wall duration by +2s.
| |
| * {{AbilityIcon|Spectral Wall}} T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
| |
| * {{AbilityIcon|Heavy Barrage}} duration reduced from 13s to 8s.
| |
| * {{AbilityIcon|Heavy Barrage}} minimum range reduced from 9m to 8.5m.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 tooltip updated to clarify that it also reduces dash distance.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 move slow reduced from 40% to 30%.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 dash slow increased from 20% to 30%.
| |
| * {{AbilityIcon|Heavy Barrage}} T1 slow duration reduced from 2s to 1.5s.
| |
| * {{AbilityIcon|Heavy Barrage}} T2 cooldown reduction increased from -45s to -55s.
| |
| * {{AbilityIcon|Heavy Barrage}} T2 now also increases duration by 6s.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 damage increased from +21 to +25.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling from +0.2 to +0.25.
| |
| * {{AbilityIcon|Heavy Barrage}} T3 now also increases explosion radius by 2m.
| |
| * {{Undocumented}} Updated sound effects for {{AbilityIcon|Mini Turret}} and {{AbilityIcon|Medicinal Specter}}.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|February|4|2026}}
| |
| | changes =
| |
| [[Street Brawl]]:
| |
| * {{AbilityIcon|Heavy Barrage}} duration reduced from 13s to 8s.
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|January|30|2026}}
| |
| | changes =
| |
| [[Street Brawl]]:
| |
| * {{AbilityIcon|Mini Turret}} cooldown increased from 18s to 26s.
| |
| * {{AbilityIcon|Medicinal Specter}} regen reduced by 20% (was unaffected by the global regen change previously).
| |
| }}
| |
| {{Update history table/row
| |
| | update = {{Update link|December|30|2025}}
| |
| | changes =
| |
| * {{AbilityIcon|Medicinal Specter}} radius spirit scaling reduced from 0.0456 to 0.03
| |
| * {{AbilityIcon|Medicinal Specter}} duration spirit scaling reduced from 0.11 to 0.05
| |
| * {{AbilityIcon|Medicinal Specter}} T3 reduced from 3% Max Health to 2.5%
| |
| * {{AbilityIcon|Heavy Barrage}} T1 slow increased from 30% to 40% (and 20% dash slow)
| |
| * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling increased from +0.1 to +0.2
| |
| }}
| |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|November|21|2025}} | | | update = {{Update link|November|21|2025}} |
| Line 463: |
Line 313: |
| }} | | }} |
|
| |
|
| [[Category:McGinnis|U]] | | [[Category:McGinnis]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |