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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|August|12|2026}}
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| | changes =
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| * Bullet damage base and growth values reduced by 5%.
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| * Spirit Resist per boon reduced from +0.625% to +0.35%.
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| * {{AbilityIcon|Mini Turret}} no longer shoot heroes on ziplines.
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| * {{AbilityIcon|Mini Turret}} no longer have 80% decaying resist for the first 6s.
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| * {{AbilityIcon|Mini Turret}} health increased from 90 + 7.8/boon to 100 + 9/boon.
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| * {{AbilityIcon|Medicinal Specter}} T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration".
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| * {{AbilityIcon|Medicinal Specter}} T3 no longer increases duration by +1.5s.
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| * {{AbilityIcon|Medicinal Specter}} T3 now also increases spirit resistance by +40%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Heavy Barrage}} cooldown increased from 175s to 200s. (Global ult change)
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| * {{AbilityIcon|Heavy Barrage}} T1 reduced from -55s Cooldown to -45s. (Global ult change)
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|11|2026}}
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| | changes =
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| * {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power).
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| * {{AbilityIcon|Mini Turret}} T3 Fire Rate reduced from +30% to +25%.
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| * Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working.
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| * {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|31|2026}}
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| | changes =
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| * {{AbilityIcon|Heavy Barrage}} range reduced from 50m to 36m.
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| * {{AbilityIcon|Heavy Barrage}} T1 Dash Slow reduced from 30% to 18% (regular slow still 30%).
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| * {{AbilityIcon|Heavy Barrage}} T3 Damage Per Rocket reduced from +18 to +15.
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|22|2026}} | | | update = {{Update link|May|22|2026}} |
| | changes = | | | changes = |
| * Bullet damage per boon increased from 0.17 to 0.18. | | * Bullet damage per boon increased from 0.17 to 0.18. |
| * Fixed {{AbilityIcon|Heavy Barrage}} not triggering {{ItemIcon|Diviner's Kevlar}}. | | * Fixed {{AbilityIcon|Heavy Barrage}} not triggering Diviner's Kevlar. |
| * {{AbilityIcon|Medicinal Specter}} radius increased from 5.5m to 6m. | | * {{AbilityIcon|Medicinal Specter}} radius increased from 5.5m to 6m. |
| }} | | }} |
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| * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling from +0.2 to +0.25. | | * {{AbilityIcon|Heavy Barrage}} T3 spirit scaling from +0.2 to +0.25. |
| * {{AbilityIcon|Heavy Barrage}} T3 now also increases explosion radius by 2m. | | * {{AbilityIcon|Heavy Barrage}} T3 now also increases explosion radius by 2m. |
| * {{Undocumented}} Updated sound effects for {{AbilityIcon|Mini Turret}} and {{AbilityIcon|Medicinal Specter}}.
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| }} | | }} |
| {{Update history table/row | | {{Update history table/row |
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| }} | | }} |
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| [[Category:McGinnis|U]] | | [[Category:McGinnis]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |