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| <tabber> | | <tabber> |
| |-|(1) Mini Turret= | | |-|(1) Mini Turret= |
| {{Ability card | | {{McGinnis/Ability1}} |
| | name= Mini Turret
| |
| | key= 1
| |
| | description= Deploy a Mini Turret that '''automatically shoots enemies'''. The turret expires after a limited time. Turrets gain 30% of McGinnis's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.
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| | cooldown= 28s
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| | effect1= '''Charges:''' 1
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| | effect2= '''Turret DPS: ''' 60 {{ss|0.4}}
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| | effect3= '''Attack Range:''' 25m
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| | effect3= '''Lifetime:''' 30s
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| | upgrade1= '''+1''' Ability Charge and turrets apply '''+25'''% Movement Slow
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| | upgrade2= '''+10m''' Attack Range and '''+10'''% turret fire rate
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| | upgrade3= '''+45''' Turret DPS
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| }} | |
| |-|(2) Medicinal Specter= | | |-|(2) Medicinal Specter= |
| {{Ability card | | {{McGinnis/Ability2}} |
| | name= Medicinal Specter
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| | key= 2
| |
| | description= Deploy a spirit that '''heals nearby units.'''
| |
| | cooldown= 45s
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| | range= 15m
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| | duration= 6s {{ss|0.1}}
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| | effect1= '''Health Regen:''' +25/sec
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| | effect2= '''Heal Radius:''' 6m
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| | upgrade1= '''+35% Fire Rate''' on units being healed by Medicinal Specter
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| | upgrade2= '''-18s''' Cooldown
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| | upgrade3= +5 Max Health regen per second
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| }} | |
| |-|(3) Spectral Wall= | | |-|(3) Spectral Wall= |
| {{Ability card | | {{McGinnis/Ability3}} |
| | name= Spectral Wall
| |
| | key= 3
| |
| | description= Creates a wall that '''divides the terrain''' in half. On creation, the wall '''deals damage''' and '''applies slow''' to enemies nearby. After casting, press [LMB] or [3] to erupt the wall early.
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| | cooldown= 35s
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| | range= 50m
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| | duration= 6s
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| | effect1= '''Damage:''' 64 {{ss|0.8}}
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| | effect2= '''Movement Slow:''' 25%
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| | effect3= '''Minimum Range:''' 7m
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| | effect3= '''Impact Range:''' 5m
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| | effect3= '''Slow Duration:''' 2.5s
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| | upgrade1= '''Removes 1 stamina''' and amplifies McGinnis's damage by '''25'''% on hit enemies for 7s
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| | upgrade2= '''-15s''' Cooldown
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| | upgrade3= Adds a '''1s Stun''' to enemies hit by Spectral Wall
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| }} | |
| |-|(4) Heavy Barrage= | | |-|(4) Heavy Barrage= |
| {{Ability card | | {{McGinnis/Ability4}} |
| | name= Heavy Barrage | | |-|(A) ALL Abilities= |
| | key= 4 | | {{McGinnis/Ability1}} |
| | description= Unleashes a volley of rockets that home in on a targeted location.
| | {{McGinnis/Ability2}} |
| | cooldown= 100s
| | {{McGinnis/Ability3}} |
| | range= 50m
| | {{McGinnis/Ability4}} |
| | effect1= '''Damage Per Rocket:''' 30 {{ss|0.3}}
| |
| | effect2= '''Rockets per second:''' 6
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| | effect3= '''Explosion Radius:''' 4.5m
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| | effect4= '''Min Range:''' 7m
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| | effect5= '''Channel Duration:''' 13s
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| | upgrade1= Applies '''35% movement slow'''
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| | upgrade2= '''-50s''' Cooldown
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| | upgrade3= '''+30 Damage per rocket'''
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| }} | |
| </tabber> | | </tabber> |
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