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[[File:Mechanics image.png|thumb|342x342px|A [[Pocket]] attacking enemies from above.]] | [[File:Mechanics image.png|thumb|342x342px|A [[Pocket]] attacking enemies from above.]] | ||
[[File:Item build..png|thumb|342x342px|An [[Items|item]] build made for Yamato.]] | |||
'''Mechanics''' in ''[[Deadlock]]'' are a combination of third-person-shooter and MOBA mechanics. Broadly speaking, the macro mechanics are that of a MOBA, whereas the micros are that of a TPS. | '''Mechanics''' in ''[[Deadlock]]'' are a combination of third-person-shooter and MOBA mechanics. Broadly speaking, the macro mechanics are that of a MOBA, whereas the micros are that of a TPS. | ||