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{{Update history table | contents = {{Update history table/row | update = {{Update link|May|22|2026}} | changes = * Cooldown reduced from 7s to 5s. }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Heavy Melee Bonus damage now works with heavy melee abilities. }} {{Update history table/row | update = {{Update link|July|29|2025}} | changes = * Bullet Resistance reduced from 10% to 6%. }} {{Update history table/row | update = {{Update link|May|27|2025}} | changes = * Fixed always giving 25% more damage against objectives. }} {{Update history table/row | update = {{Update link|May|19|2025}} | changes = * Bonus Heavy Damage reduced from 30% to 25%. }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Cost increased from 1250 to 1600 (Global item change). * No longer grants +65 Bonus Health. * No longer grants +10% Weapon Damage. * Now grants +10% Bullet Resist. * Now grants +10% Melee Damage. * Heavy Melee Distance increased from +40% to +50%. * Bonus Heavy Damage increased from 20% to 30%. * Cooldown reduced from 16s to 7s. * No longer either instantly reloads your weapon or grants +100% bonus ammo when triggered. * Now builds into {{ItemIcon|Crushing Fists}} }} {{Update history table/row | update = {{Update link|December|6|2024}} | changes = * Bonus Health reduced from +75 to +65 }} {{Update history table/row | update = {{Update link|November|7|2024}} | changes = * No longer grants +1 HP Regen. * Weapon Damage reduced from 12% to 10%. }} {{Update history table/row | update = {{Update link|October|24|2024}} | changes = * Weapon Damage reduced from 15% to 12%. * Health reduced from 100 to 75. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * Cooldown increased from 10.5s to 16s. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload. * Cooldown increased from 8.5s to 10s. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Charge distance bonus is moved to innate section. * Passive now has a 8s cooldown. * When passive triggers, you deal bonus +20% Melee Damage. * Now gives a UI indication when reload procs. }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Now grants +1 HP regen. }} {{Update history table/row | update = {{Update link|July|11|2024}} | changes = * Bonus health increased from 75 to 100. }} {{Update history table/row | update = {{Update link|June|27|2024}} | changes = * Weapon Damage increased from 10% to 15%. }} {{Update history table/row | update = {{Update link|June|23|2024}} | changes = * No longer grants +15% Melee Damage. }} {{Update history table/row | update = {{Update link|June|20|2024}} | changes = * Added a new T2 Weapon item, {{ItemIcon|Melee Charge}}. }} }} [[Category:Item changelogs]]
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