Melee Damage: Difference between revisions

 
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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals.
[[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]].
 
== Base melee damage based on Power Increase ==
Melee damage [[Scaling|scales]] with [[Boon]]s and [[Item]]s. It also scales with the [[Weapon Damage]] stat at a rate of 50%. Most abilities and items with weapon damage effects also affect melee damage, but there are exceptions such as {{ItemIcon|Metal Skin}}.
{| class="wikitable"
 
|+
Most heroes have the same base melee damage and scaling, with a few exceptions (see table below).
! colspan="14" |Light Melee Damage
 
|-
== Base Melee Damage based on Boons ==
! rowspan="2" |Hero
Values referenced from [[Hero Comparison Table]].
! rowspan="2" |Base
 
! rowspan="2" |PL increase
{{#invoke:HeroDataArrays|heroMeleeTable}}
! colspan="11" |Souls collected
 
|-
{{#invoke:LevelTables|write_power_increase_table|LightMeleeDamage|title=Base Light Melee Damage based on Boons}}
!{{souls|1.2K}}
 
!{{souls|2.2K}}
{{#invoke:LevelTables|write_power_increase_table|HeavyMeleeDamage|title=Base Heavy Melee Damage based on Boons}}
!{{souls|4.5K}}
 
!{{souls|6K}}
=== Abilities ===
!{{souls|7.5K}}
 
!{{souls|9K}}
Some [[Abilities]] deal Melee Damage and scale with Melee Damage. Unless noted otherwise, abilities use Light Melee damage for scaling.
!{{souls|10.5K}}
 
!{{souls|12K}}
Melee Damage abilities have the same effect as melee attacks when last hitting [[Trooper]]s.
!{{souls|13K}}
 
!{{souls|14K}}
{{AbilityTable|melee}}
!{{souls|15K}}
 
|-
=== Other ===
|All Heroes
 
|63
* {{HeroIcon|Calico}}'s {{AbilityIcon|Ava}} doesn't have any damage but can still break boxes and golden statues.
| rowspan="2" | +3.4
* {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree|l1=Ghouls}} deal {{#invoke:Abilities|get_ability_prop|Borrowed Decree|SummonMeleeDamage.Value}} {{Ss|{{#invoke:Abilities|get_ability_prop|Borrowed Decree|SummonMeleeDamage.Scale.Value}}}} Melee Damage to [[Troopers]].
| colspan="1" |66,4
| colspan="1" |69,8
| colspan="1" |73,2
| colspan="1" |76,6
| colspan="1" |80
| colspan="1" |83,4
| colspan="1" |86,8
| colspan="1" |90,2
| colspan="1" |93,6
| colspan="1" |97
| colspan="1" |100,4
|-
|{{HeroIcon|Yamato}}
|69
|72,4
|75,8
|79,2
|82,6
|86
|89,4
|92,8
|96,2
|99,6
|103
|106,4
|}
{| class="wikitable"
! colspan="14" |Heavy Melee Damage
|-
! rowspan="2" |Hero
! rowspan="2" |Base
! rowspan="2" |PL increase
! colspan="11" |Souls collected
|-
!{{souls|1.2K}}
!{{souls|2.2K}}
!{{souls|4.5K}}
!{{souls|6K}}
!{{souls|7.5K}}
!{{souls|9K}}
!{{souls|10.5K}}
!{{souls|12K}}
!{{souls|13K}}
!{{souls|14K}}
!{{souls|15K}}
|-
|All Heroes
|116
| rowspan="2" | +3.4
| colspan="1" |119,4
| colspan="1" |122,8
| colspan="1" |126,2
| colspan="1" |129,6
| colspan="1" |133
| colspan="1" |136,4
| colspan="1" |139,8
| colspan="1" |143,2
| colspan="1" |146,6
| colspan="1" |150
| colspan="1" |153,4
|-
|{{HeroIcon|Yamato}}
|128
|131,4
|134,8
|138,2
|141,6
|145
|148,4
|151,8
|155,2
|158,6
|162
|165,4
|}


== Sources ==
== Sources ==
=== Bonus Melee Damage ===
=== Bonus Melee Damage ===
{{ItemBox|item_name = Spirit Strike}}
{{Item stat table|Bonus Melee Damage}}
{{ItemBox|item_name = Melee Lifesteal}}
* Items that provide [[Weapon Damage]] also scale Melee Damage at a rate of 50%.
{{ItemBox|item_name = Lifestrike}}
 
{{ItemBox|item_name = Colossus}}
=== Bonus Heavy Melee Damage ===
{{Item stat table|Melee Damage}} <!-- Future table for Items affecting Melee Damage-->
=== Bonus Heavy Melee Damage ===
{{Item stat table|Bonus Heavy Damage}}
{{Item stat table|Bonus Heavy Damage}}


=== Melee Resist ===
=== Melee Resist ===
{{Item stat table|Melee Resist}}
{{Item stat table|Melee Resist}}
* Items that provide [[Bullet Resist]] also provide an equal amount of Melee Resist.
* {{ItemIcon|Weapon Shielding}} can trigger off melee damage.


{{Stat navbox}}
{{Stat navbox}}
[[Category:Damage Calculation]]
[[Category:Damage Calculation]]