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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | <!-- Needs to be updated with new PL values -->{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
All heroes have the same base melee damage, except for [[Ivy]] (lower than average), [[Pocket]] (higher than average for light melee only) and [[Yamato]] (higher than average). | All heroes have the same base melee damage, except for [[Ivy]] (lower than average), [[Pocket]] (higher than average for light melee only) and [[Yamato]] (higher than average). | ||