Melee Damage: Difference between revisions

changed table to be auto-updated, simplified, updated scaling, description
Line 8: Line 8:


== Base melee damage based on Power Increase ==
== Base melee damage based on Power Increase ==
Values referenced from [[Hero Comparison]].
{| class="wikitable sortable"
{| class="wikitable sortable"
|+Light Melee Damage
|+Light Melee Damage
Line 19: Line 20:
|{{#invoke:HeroData|get_hero_var|Abrams|LightMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Abrams|LightMeleeDamage|3}}
| +2.67
| +2.67
| colspan="1" |TBA
| colspan="1" |103
|-
|-
||{{PageRef|Ivy}}
||{{PageRef|Ivy}}
|{{#invoke:HeroData|get_hero_var|Ivy|LightMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Ivy|LightMeleeDamage|3}}
| +2.27
| +2.27
|TBA
|88.1
|-
|-
||{{PageRef|Pocket}}
||{{PageRef|Pocket}}
|{{#invoke:HeroData|get_hero_var|Pocket|LightMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Pocket|LightMeleeDamage|3}}
| +2.67
| +2.67
|TBA
|115
|-
|-
|{{PageRef|Yamato}}
|{{PageRef|Yamato}}
|{{#invoke:HeroData|get_hero_var|Yamato|LightMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Yamato|LightMeleeDamage|3}}
| +2.67
| +2.67
|TBA
|109
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 47: Line 48:
|{{#invoke:HeroData|get_hero_var|Abrams|HeavyMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Abrams|HeavyMeleeDamage|3}}
| +4.91
| +4.91
| colspan="1" |TBA
| colspan="1" |190
|-
|-
|{{PageRef|Ivy}}
|{{PageRef|Ivy}}
|{{#invoke:HeroData|get_hero_var|Ivy|HeavyMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Ivy|HeavyMeleeDamage|3}}
| +4.16
| +4.16
|TBA
|161
|-
|-
|{{PageRef|Pocket}}
|{{PageRef|Pocket}}
|{{#invoke:HeroData|get_hero_var|Pocket|HeavyMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Pocket|HeavyMeleeDamage|3}}
| +4.13
| +4.13
| colspan="1" |TBA
| colspan="1" |178
|-
|-
|{{PageRef|Yamato}}
|{{PageRef|Yamato}}
|{{#invoke:HeroData|get_hero_var|Yamato|HeavyMeleeDamage|3}}
|{{#invoke:HeroData|get_hero_var|Yamato|HeavyMeleeDamage|3}}
| +4.95
| +4.95
|TBA
|202
|}
|}