Melee Damage: Difference between revisions

renamed power increase to boons
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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals. Melee damage scales with [[Level|Levels]] and [[Item|Items]]. Melee damage scales with the [[Weapon Damage]] stat at a rate of 50%.
{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals. Melee damage scales with [[Boon|Boons]] and [[Item|Items]]. Melee damage scales with the [[Weapon Damage]] stat at a rate of 50%.


Most heroes have the same base melee damage and scaling, with a few exceptions:  
Most heroes have the same base melee damage and scaling, with a few exceptions:  
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!Hero
!Hero
!Base
!Base
!PL increase
!Boon increase
!Max level
!Max level
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!Hero
!Hero
!Base
!Base
!PL increase
!Boon increase
!Max level
!Max level
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|-