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[[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | [[File:Melee damage.png|64px]] '''Melee Damage''' is a stat that [[heroes]] start with and determines how much damage a hero's [[melee attack]] deals. Melee damage scales with levels and [[items]]. | ||
== Base melee damage based on Power Increase == | == Base melee damage based on Power Increase == | ||
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== | == Items what affect Melee Damage == | ||
=== Bonus Melee Damage === | |||
== | |||
{{ItemBox|item_name = Spirit Strike}} | {{ItemBox|item_name = Spirit Strike}} | ||
{{ItemBox|item_name = Melee Lifesteal}} | {{ItemBox|item_name = Melee Lifesteal}} | ||
{{ItemBox|item_name = Lifestrike}} | {{ItemBox|item_name = Lifestrike}} | ||
{{ItemBox|item_name = Colossus}} | {{ItemBox|item_name = Colossus}} | ||
=== Bonus Heavy Melee Damage === | === Bonus Heavy Melee Damage === | ||
{{ItemBox|item_name = Melee Charge}} | |||
{{Item stat table|Bonus Heavy Damage}} | {{Item stat table|Bonus Heavy Damage}} | ||
{{Stat navbox}} | |||
[[Category:Damage Calculation]] | |||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Damage Calculation]] | [[Category:Damage Calculation]] | ||