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{{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals. Melee damage scales with [[Level|Levels]] and [[Item|Items]]. Melee damage scales with the [[Weapon Damage]] stat at a rate of 50%. | {{Plink|Melee Damage|pic=Melee damage|size=32}} is a stat that [[Hero|Heroes]] start with and determines how much damage a hero's [[Melee Attack]] deals. Melee damage scales with [[Level|Levels]] and [[Item|Items]]. Melee damage scales with the [[Weapon Damage]] stat at a rate of 50%. | ||
Most heroes have the same base melee damage and scaling, with a few exceptions: | |||
* [[Ivy]] has lower base damage and lower scaling for both light and heavy melee | * [[Ivy]] has lower base damage and lower scaling for both light and heavy melee | ||
| Line 17: | Line 17: | ||
!Max level | !Max level | ||
|- | |- | ||
| | |Other Heroes | ||
|{{#invoke:HeroData|get_hero_var|Abrams|LightMeleeDamage|3}} | |{{#invoke:HeroData|get_hero_var|Abrams|LightMeleeDamage|3}} | ||
| +2.67 | | +2.67 | ||
| Line 45: | Line 45: | ||
!Max level | !Max level | ||
|- | |- | ||
| | |Other Heroes | ||
|{{#invoke:HeroData|get_hero_var|Abrams|HeavyMeleeDamage|3}} | |{{#invoke:HeroData|get_hero_var|Abrams|HeavyMeleeDamage|3}} | ||
| +4.92 | | +4.92 | ||