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| === Abilities === | | === Abilities === |
| The following abilities scale with light melee damage (unless noted otherwise).
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| {| class="wikitable sortable"
| | Some abilities scale their damage with Melee Damage. Unless noted otherwise, abilities use Light Melee damage for scaling. |
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| !Hero
| | {{AbilityTable|melee}} |
| !Ability
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| !Base
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| !Melee Damage scaling
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| !Bonus damage
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| !Notes
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| |-
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| |{{PageRef|Bebop}}
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| |{{AbilityIcon|Exploding Uppercut}}
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| |63
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| | +1.0
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| |-
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| |{{PageRef|Bebop}}
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| |{{AbilityIcon|Grapple Arm}}
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| |44.1
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| | +0.7
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| |-
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| |{{PageRef|Billy}}
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| |{{AbilityIcon|Bashdown}}
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| |55
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| | +1.1
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| | +60% Heavy Melee (T3)
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| |-
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| |{{PageRef|Calico}}
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| |{{AbilityIcon|Leaping Slash}}
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| |60.4
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| | +0.8
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| | +60 (T3)
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| |-
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| |{{PageRef|Drifter}}
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| |{{AbilityIcon|Rend}}
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| |61.8
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| | +1.2
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| | +40 (T1)
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| |-
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| |{{PageRef|Silver}}
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| |{{AbilityIcon|Boot Kick}}
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| |45
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| | +0.9
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| | +80 (T3)
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| |-
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| |{{PageRef|Silver (Transformed)}}
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| |{{AbilityIcon|Go For The Throat}}
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| |75
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| | +1.5
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| | +30 (T1)
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| |-
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| |{{PageRef|Silver (Transformed)}}
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| |{{AbilityIcon|Mauling Leap}}
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| |95
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| | +1.5
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| |-
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| |{{PageRef|Viscous}}
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| |{{AbilityIcon|Puddle Punch}}
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| |58
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| | +0.6
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| | +30 (T2)
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| |* Upgrades to Heavy Melee on T3<br>* Can be parried
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| |}
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| === Other === | | === Other === |
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| {{AbilityIcon|Ava}} doesn't have any damage but can still break boxes and golden statues. | | {{AbilityIcon|Ava}} doesn't have any damage but can still break boxes and golden statues. |
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