Melee Damage: Difference between revisions

Abilities: updated
Abilities: clarified
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The following abilities scale with light melee damage (unless noted otherwise).
The following abilities scale with light melee damage (unless noted otherwise).


These abilities have no inherent base damage, so their base damage is equal to the light melee damage * melee scaling. E.g. 63 * 1.6 = 101
Unlike abilities with [[Spirit|Spirit scaling]], these abilities have no inherent base damage, so their base damage is equal to the light melee damage * melee scaling. E.g. 63 * 1.6 = 101
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